Sorry to bust back in here, but why do people like Pikmin 3? It looked plain from the footage that was shown. Also, the real time inventory swapping from Batman and ZombiU was probably the most exciting part of E3 for me, and the remote control batarang.
I get that the environment of Watch Dogs is really good, I like it myself, but the game seemed too simple, where objectives were accomplished by pressing a single button, or moving the crosshairs over a target. The battle seemed okay, but a lot of the moves were scripted (sliding on the hood, etc.), and I didn't get a strong sense of timing. I was talking with one of my professors about this, and I think I just am incapable of appreciating immersion, whether it is in video games or in real life. For example, I don't see what is so special about the panoramic nature photos that seemingly everyone enjoy.
On the other hand, the terrain of AC3 is the most important part for me, because it determines the strategy aspect of gameplay (sneaking around to find a good angle of attack). It seems decent using trees and bushes, but I didn't watch the full footage. Hopefully there is some areas with tall grass where you can sneak around and take them out one by one.
The PS fighting game might actually work really, really well now that I think about it, it mostly depends on the variety and balance of the non-super attacks. Camping might be a bitch though, as it denies the opponents super meter really hard. It is also much different from smash from what I saw, and most of the people bashing it for being too similar to smash do not even understand the game of smash to begin with, so they have no reason to complain.
Overall, lackluster E3 imo. Probably not getting any of the games/consoles there anyways besides 3DS stuff (luigi's mansion, mario bros, paper mario, hooray), so I shouldn't complain too much.