I'm using Nathmatt's Battle Dome with Blizz-ABS. There are a couple of things I would like to tweak to the Battle Dome system because I'm kind of OCD about it lol. First, after you kill the last enemy in battle, I would like there to be some kind of short gap in time between the defeat of the last enemy and the pop up of the results screen. Currently, as the last enemy dies, it instantly pops up, and I just want a little bit of time in between that. For example, in the DBS, once you kill the last enemy, there's usually a second or so that goes by before the results box appears. I'd like something like that - just a brief moment from defeat to screen.
Second, I'd like there to be a way to pause the action to cast a spell's animation. For example, say an enemy is casting a really epic attack. I'd like something that pauses the action so the animation can fully run. Then once the animation is complete, the damage pops occur and play resumes. Something along the lines of Secret of Mana or Secret of Evermore, if you're familiar with those games. During spell animations, all characters are paused, the animation plays, then damage pops and play continues.
If my descriptions are difficult to understand, feel free to ask so I can clarify.
Here is Nathmatt's Battle Dome system.
http://forum.chaos-project.com/index.php/topic,3183.0.htmlThanks for any help you can provide.