nice, was thinking about setting up some dungeons in Nexis Core where you needed light, this saves me time having to try and code it myself (which i really should be doing)
couple of questions which the answers you can put in the features part
1) how is the Flashlight Triggered, is it by pressing a Key or using an item or both
2) (which should really be 1 but i'm asking these in order of as the appear in my head) do you need an item in your inventory to use it, if not, here's a suggestion, an option that will allow you to choose if you have to have an item in the inventory (eg, a Flashlight Item) and another option to choose if you want to use another item as fuel (eg, a Battery Item)
3) can you have another event to hold a flashlight....like a street lamp or something, i can't remember the game (i think it was Alone in the Dark Inferno) but there was a part where you had a light source at either end of this room and and in certain parts of the room and in the darkness there was this path which you would fall to your death if you walked off it so you had to use a light source to guide you across to each light sorce