Solved: Fable III style choice delaying

Started by grecias, August 02, 2012, 11:56:40 am

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grecias

August 02, 2012, 11:56:40 am Last Edit: August 08, 2012, 08:09:11 am by grecias
Hi everyone,

I want to make the dialog choices behave as in games like fable. Specifically:

-You have to hold down the button.
-An animation appears
-After a specific time interval, the animation changes and releasing the button makes the choice.
-Releasing the button earlier cancels the action.

I tried messing with Window_Selectable and failed. I am using SDK 2.3 and AMS R4. It was like I didn't change anything.
When tried to do the same in a vanilla project, it crashed. I know in theory how to do this, I don't understand why it's not working.

UPDATE: Never mind, somebody solved this for me already.