Author Topic: How we tell the editor to save the game using specific library ?  (Read 963 times)

Offline azdesign

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Upon saving the game, editor will change the game.ini to use its default library. In my case, my editor always change the library to RGSS102E.dll. How do I tell the editor to always save it using RGSS103J.dll ? I got tired of changing it manually every time I saved my project

Thanks in advance :D
« Last Edit: August 28, 2012, 05:00:45 AM by azdesign »
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Offline ForeverZer0

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Re: How we tell the editor to save the game using specific library ?
« Reply #1 on: August 28, 2012, 05:05:41 AM »
You can always just mark the file as readonly in its properties menu.
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.

Offline azdesign

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Re: How we tell the editor to save the game using specific library ?
« Reply #2 on: August 28, 2012, 05:55:03 AM »
I thought that as well, but I'm afraid the editor gonna throw file access exception upon save. Seems it didn't. Thanks  :haha:
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Offline azdesign

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Re: How we tell the editor to save the game using specific library ?
« Reply #3 on: August 30, 2012, 10:22:58 AM »
Just a report, RGSS editor seem to forcefully remove the read-only mark whenever I open the .rxproj  :uhm:
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