ammo for weapon like FF4

Started by finalholylight, January 18, 2013, 11:50:14 pm

Previous topic - Next topic

finalholylight

I need a script that let a range weapon (bow, gun) consume ammo (arrow, bullet)
ammo will be made in armor database and equip in shield slot, element of ammo will be modified by "element defend" in armor database, element of attack now is not depend on weapon's element,it's depend on ammo's element, if actor equip range weapon but not equip ammo, damage = 0, and this script can be config for skill use ammo,too , if that skill used without ammo, damage = 0,too.
(sorry for bad English)