The Sprout Tower still has no battle music.
Also, have you talked with Markz about using my passability check script for testing of all maps?
EDIT: I came across 2 interesting errors. The first is that the RMX-OS Main script is faulty.
Every crash will be shown as "cannot convert nil to String". Open the RMX-OS script and change "message" to "error" at the end of line 23.
The other is that the game bugs out if you close if after all of your pokemon have fainted. When you log back in, you're still in the same spot on the map, but all your pokemon are fainted and the game will crash if you try to enter a battle. My suggestion is that auto-saving on exit is disabled. Only using the Logout menu option should the game save and disconnect.
EDIT: A trainer in Azalea's gym said "Woah, you saved all the Slowpoke!", but I didn't do that dungeon yet.
EDIT: You can walk on the big pokeballs in Azalea gym.
EDIT: The second trainer in the well didn't approach me.
EDIT: The third trainer is named "???" and the fourth one "?". xD