Universal Message SystemAlso, there is a modification by LiTTleDRAgo. It's necessary for use with Blizz-ABS.
#==============================================================================
# Window_Message
#----------------------------------------------------
# This class was modified to override Blizz-ABS battle handling for correct
# window position display. - by LiTTleDRAgo
#==============================================================================
class Window_Message
#--------------------------------------------------------------------------
# Override reset_window
#--------------------------------------------------------------------------
alias reset_window_blizzabs_later reset_window
def reset_window(change_opacity = true)
# store old in_battle flag and set new in_battle flag
tmp, $game_temp.in_battle = $game_temp.in_battle, false
# if ccoa's UMS is being used
if $game_system.ums_mode != nil
# call original method with parameter
reset_window_blizzabs_later(change_opacity)
else
# call original method
reset_window_blizzabs_later
end
# restore in_battle flag
$game_temp.in_battle = tmp
end
end
There are two different modes, how the text is displayed: "ONE_LETTER_AT_A_TIME" or "ALL_AT_ONCE".
Only the "ALL_AT_ONCE"-mode works. After I've switched off Blizz-ABS, neither ingame or in the scripts, the "ONE_LETTER_AT_A_TIME"-mode is usable.