I always make things more complicated than they need to be.
For the last couple of days, I've been working on packing up the Tilesets I use and had intended to just release the Tilesets in a Demo. But, no, I cant do that. It would be far too easy. What I am working on right now is a complete pack of the Tilesets I use AND a huge collection of Scripts. The reason I felt it necessary to bundle the Graphics with the Scripts is because a lot of the stuff I do is very dependant on the Scripts. Being able to do things like manually set the Z-Index for ANY graphic, make things render as FLAT (think of the Portal Graphic), and some other things like Fade Event I use heavily to make my maps. Others allow you to make your Fog appear as Clouds. The Scripts have already been released individually. Without these Scripts, many of my Mapping Techniques dont look right. There are probably like 30 different Scripts that are going to come packaged. Another reason for my plans to do this is that a lot of these scripts were not initially compatible. The Collection has made ALL of the scripts work with 100% Compatability with each other.
Im also going to include one of my
best maps in the Collection. You may have seen screenshots of the map, but I've never released a Full Scale Map that allowed you to Edit the map without cracking RMXP's weak encryption. So this is going to be a first for me. I've also never released any of the Tilesets I use either. Dont know why, guess it just never crossed my mind. One of the things about these Tilesets is that they are Massive. Because of this, it would take you literally HOURS to import them into the Game Engine. By releasing a Demo with the Tileset already set up for Copying and Pasting, I hope to Set the Standard of how to release Tilesets. Tilesets arent just Graphics. There are a ton of settings in the Database that correspond to that Tileset, and once the Graphics for the Tileset are imported, those settings also need to be set up. By putting a Tileset in a Demo, you dont have to go through all the work of setting up the Database. Just Copy and Paste the Tileset, and you're done!
Progress is coming along quite nicely. I should be able to release it in a couple of days as there is still a TON of work that I have to do on it to get it ready for everyone. For a
Before and After, this is what I plan on releasing. And Im doing it in a way that will help the community.