Sunrise
The StoryA girl wakes up late at night in her bed the night before turning 12 only to discover that, with the exception of her room, her home is burned down, with blackened ruble lying everywhere and her parents nowhere to be found. The moon is oddly huge and bright, illuminating her completely deserted hometown with its ominous, silvery light. The only pieces of clothing the girl can find in her wardrobe are her fancy dark blue dress with a golden butterfly embroidered onto the chest; a long, pale pink ribbon and her shiny, black shoes: the outfit she wore a few weeks ago in her uncle's wedding. Even though she's not feeling very well, the girl steps out from the ruins that once were her home to find her parents. The oddly quiet town makes the girl recall many past memories, both happy and sad. But the girl is not alone. The shadows hide terrifying secrets that desire to trap her eternally into the void.
GameplayThe game is a simple survival horror game that contains no battles. As you take the role of a weak little girl, you're absolutely defenseless, meaning enemies must be avoided or outsmarted. The emphasis is on the story, atmosphere and puzzles. The game will be rather short, ten hours being the absolute maximum. This doesn't make the game small in content though, as there will be many unlockable scenes, secrets and diary logs, and it's not possible to unlock them all during just one playthrough. If nothing, it's at least one of the games that
will make you cry. You have my word on that.
Progress so farRight now all concrete stuff I have on the project is concept art, failed attempts at spriting, a few maps and a short story written by me from which the game is based on. The story is almost completely done, meaning small details are to be developed here and there. At the moment I have two artists in the team.
I'll inform of anything new here when I get to make progress here. Any questions and constructive criticism is welcome.
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