Hello,
This project (de_depository) is our first mapping project and currently me (Futendra) and Peperbol are working on it.
The map is a depository used before certain cargo reaches cargo ships. The basic goal for the Terrorists is to bomb the warehouse or the main service pipe.
This is a nighttime map made so that there are multiple meeting points; both overground as underground. There is a central sniper spot and an opposite sniper spot, which makes the sniping really balanced. Another aspect is the service pipe which can be accessed by both sides. There are multiple entrances into the Bomb Spots and good grenade-spots.
The main issue we are currently having is to give the map a more realistic feel while making it less repetitive. If you're willing to give any tips or feedback, here are some pictures:
OverviewDepository BuildingBomb Spot AUndergroundCraneContainersContainers - Eye-level Overview: ShowHide PipeSpawnsThese pictures are from a previous version. We are currently reaching BETA and searching for BETA-testers.
Do you play Counter Strike: Global Offensive and are willing to BETA-test this map? PM me!
Don't hesitate to give feedback on the screenshots!