Started by Aegisrox, October 07, 2013, 10:57:28 am
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* Updated to Pokemon Essentials 13
* Updated to Pokemon Essentials 13* PvP System* Experimental pokemon follow feature removed
IP = '127.0.0.1' ##editPORT = 5000SQLHOST = "127.0.0.1"SQLUSR = "" ##editSQLPASS = "" ##editSQLDBASE = "peo"GMAILUSER = "" ##edit (insert a gmail account)GMAILPASS = "" ##edit (gmail acocunt password)GAMENAME = "MultiPlatform RMX-OS System" ##editVERSION = 1MAXIMUM_CONNECTIONS = 1000TRADETIMEOUT = 30BATTLETIMEOUT = 30
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Quote from: Aegisrox on October 07, 2013, 04:23:18 pmI glad you liked it myrninvollo!! Blizzard thank you for pointing out that, it is important Later i will be uploading the LINUX VERSION, and soon we will have finished the ANDROID VERSION and the Update system, so please wait My best RegardsAegis
Quote from: exile360 on October 07, 2013, 05:08:51 pmWow, this is seems really cool. Great job!Is it possible to use this for something else besides pokemon? And perhaps "apply" it to an older RMX-OS project for the extra features?
Quote from: Mythros on October 07, 2013, 06:36:58 pmI LOVE LOVE LOOOOOOOOOOOOOOOOOOOOOVE THIS! I have been looking for a system like this for THEE longest time! Although I do have a few small requests.Can you add:/warpmeto admin, x, y, [mapname]/warptome player_username, , [y]/levelup my_username_or_player_username, newlvl_here/additem item_name_here [amount_to_add]/takeitem player_name, item_name, [amount_to_take]/addmoney amount_here/takemoney username, amount_to_take_away?NOTE: Anything in the ""'s are optional for the admin using them.That would be GREAT if we can get those commands in here. It would make life SO much easier when watching over the servers for bad people who try to hack the game & what not.
Quote from: Mythros on October 07, 2013, 07:09:24 pmHello, Aegis That's great, but how do I use this system in my own game? I LOVE pokemon, but I have been looking forward to creating a working beta for my own game ^_^If you could teach me how to have everything that pokemon has, (MRMX-OS-based, ONLY, such as the yes / no message window, etc) without it having to be pokemon, that would be GREAT! =)And maybe turn those menu options such as warp, into slash commands. etc.Thank you SOOOOOOOOOOOOOOOO so much for your hard work, dedication, and on top of that, help! Have a great day!Best wishes, Mythros
Quote from: Aegisrox on October 08, 2013, 05:49:47 amHi myrninvollo!About your problem 1) and 2), that is a because the "map connections" that is not a native functions of RPG MAKER XP, instead if a function that we development for the kit, for that the others players dont see when you can change the map, because RMX only display players on the same map, and literally a map connection is another map. You have 2 alternatives:a) Delete the map connections, and add warps or teleporters in maps bordersb) Fuse the little maps into big maps with Rpg makerIn any case we will see if we can make a patch for this, but i think you will lose performance since display players of all maps i think it will consume too many servers resources. About the Yes, and No menu, we will see if we can add this function for future releases My best regardsAegis
Quote from: Subsonic_Noise on July 01, 2011, 02:42:19 amNext off, how to create a first person shooter using microsoft excel.
Quote from: Zeriab on September 09, 2011, 02:58:58 pm<Remember when computers had turbo buttons?