Sometimes when an item is dropped, you can't pick it up. To fix this bug, simply go to part 2 of the abs script and change:
event.id = (keys.size == 0 ? 1 : keys.max + 1)
to
event.id = (keys.size == 0 ? 1 : keys.max + 6) #6 is an arbitrary number, could be 2 theoretically, or 90... 6 seemed to work for me.
Thanks KK!
OP:
About 20% of the time, when an item drops from an enemy, it can't be picked up.
Is anyone else experiencing this? And is it fixable?