a) Be able to assign what Weapon animation a weapon uses. i.e. config file at the top of the script (Weapon 023, use animation for weapon X)
b) Any weapon which does not have an attack animation file, or an animation assigned to it, defaults to using weapon animation X
optional c) Any weapon with the word "sword" in its title uses animation X, any weapon with the word "club" in its title uses weapon animation Y, etc.