Script Request: Weapon Animation default to X

Started by Shek, November 23, 2013, 10:55:00 pm

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Shek

This existence of this script is extremely important to me:

1) The Problem
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In my game, I'm experimenting with a smithing system that let's you generate items in game, also I'm experimenting with having enemies drop generative weapons/gear like in Diablo.  Because when weapons are generated they do not have attack animations already made for them, they will cause a missing file error. 


2) Script Description
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a) Be able to assign what Weapon animation a weapon uses.  i.e. config file at the top of the script (Weapon 023, use animation for weapon X)
b) Any weapon which does not have an attack animation file, or an animation assigned to it, defaults to using weapon animation X

optional c) Any weapon with the word "sword" in its title uses animation X, any weapon with the word "club" in its title uses weapon animation Y, etc.


The existence of this script would open up the possibilities of Blizz Abs games a lot, I really hope someone is able to tackle this particular issue!