Started by LiTTleDRAgo, January 26, 2014, 01:40:13 am
Quote from: KK20 on February 04, 2014, 06:07:06 pmYou would need to specify which tilemap rewrite you are using. It's impossible to pull this kind of effect with the default Tilemap class.
$game_map.start_tone_change(TONE, DURATION) # Set DURATION to 0 for instant tone changechange_character_tone(TONE,*CHARACTER)