Okay, so I have been working with my friend Kreiss via skype to create and tweak the KH hud script for our games. Previously, both of us used an older version which relied on pictures and wasn't accurate at all.
Eg. 10 total pictures that hold 5 hp each. If you loose 3 hp it wouldn't change.Thanks to kk20, I was able to use a script made by whiteflute to draw the hud almost entirely from script.
This isn't final just yet, as i have some things I want to add, but it is very close to being done.
It even has different faces (normal, attacked, lowhp), mp recharge, flow damage, and hp alerts (not really visible in gif).