I played
Treasure of the Rudras (WhiteRose mentioned that game a few years back so I checked it out and played it through) and it had one of the most creative magic systems I have seen. Heck, Square made it. Of course it's good. xD
Basically you write your own spells and depending on what you write, you get a spell. That's it. There are a few predefined spells that have certain effects. There are core-words that create a certain type of spell and prefixes and suffixes that alter its effects.
A few predefined examples:
- Death - standard death spell
- Phoenix - auto-resurrection at 25% HP
- Powerup - increases strength
- Soft - decreases defense
- Barrier - increases magic defense
- Tsunami - water damage spell
The basic core-words for certain categories:
- lef - healing spell
- ig - fire
- aqu - water
Some prefixes (for core-words):
- mega - increases spell power
- giga - increases spell power greatly
- nani - increases spell power insanely
- piku - increases spell power and reduces spell cost
- o - turns spell into multi-target spell
- vu - reduces spell cost greatly
Some suffixes (for core-words again):
- god - increases spell power greatly
- reem - alters spell to create elemental barrier rather than dealing damage
- rex - extra spell power at reduced cost
- teum - increases spell power
There are some limitations, though. You only have 12 characters for a spell, some of the modifiers don't work together and the longer a spell is, the more it usually costs. Some examples of really good spells. *fires up his SNES emulator*
- nanixigeteyus - high power, single-target fire spell at a higher cost
- pefavubulbit - powerful, single-target fire spell at just 1 MP cost
- pebuulkaaluci - powerful, multi-target fire spell at just 1 MP cost
- otefaaqureem - low cost, multi-target water protection
- petebemegami - "megami" is a strong healing spell so I just added stuff to reduce cost and increase power
- fatepowerup - same as "powerup", but multi-target and low cost
- fatekepelife - "life" is a resurrection spell, I added stuff yet again to increase power and reduce cost
Some of the combinations don't make sense, e.g. the low cost fire spells don't contain IG, but they are still fire spells. Or if you just write "water", you might get a lightning spell (not literally, but I had similar stuff like this happen to me). The cool part is that you can write in whatever you want and you will always get some sort of spell.
EDIT: It's also cool that you technically have a blue magic system integrated since you can copy spells of enemies when they cast them by entering them into your own spells after battle. e.g. an enemy uses "Godhand" or "Gran
igna" and you think "shit, this is strong, I'm gonna use this" and right after the battle, you enter the spell into your own collection.
EDIT: Oh god, I would totally love to make a script for this magic system. It would be SO powerful. <3
EDIT: Also, the game is most fun when you don't know what you're doing and you have to experiment in order to get different prefixes and suffixes. Or when you get a prefix or suffix from an NPC and then you alter all your spells to use it, lol!