flying script convert to transformation script

Started by GohanRocks922, July 30, 2014, 02:58:53 pm

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GohanRocks922

July 30, 2014, 02:58:53 pm Last Edit: July 30, 2014, 03:12:54 pm by ForeverZer0
I was wondering if you could make anyone can make this script into a transformation Script i need it to be like you have to have the character Say _trans and then make the Skill work for if you press a certain key and you have the skill here is the script:

Spoiler: ShowHide
    #==============================================================
   # http://thiagodd.blogspot.com.br
   #
   # [TSDA] Fly System
   #   --> Version 1.1
   # by thiago_d_d
   #
   #--------------------------------------------------------------
   # * Features
   #--------------------------------------------------------------
   # + Adds an flyght system.
   #
   #--------------------------------------------------------------
   # * Install
   #--------------------------------------------------------------
   # Put this script above main
   # And, you need the graphics of the characters flying, so put them
   # with the -voar suffix.
   # For Example, if your character normal graphics is 001-Fighter01,
   # you need to have another graphic with the name 001-Fighter01-voar
   #
   #--------------------------------------------------------------
   # * Configuration
   #--------------------------------------------------------------
   # You can make the hero fly only if it have an item equipped.
   # For that, configure USE_WINGS below to true.
   # And you have to put "wings items" IDs to ASAS_IDS
   #==============================================================
   class TSDA
     #Id of items that are wings
     ASAS_IDS = [59]
     #Use wings?
     USE_WINGS = true
   end
   #--------------------------------------------------------------
   class Game_Character
     attr_accessor   :through
     attr_accessor   :move_speed
     attr_accessor   :always_on_top
     attr_accessor   :character_name
   end
   #--------------------------------------------------------------
   class Scene_Map
     alias old_update_voar update
     def update
       old_update_voar
       if Input.press?(Input::Y)
         if ($game_party.actors[0].character_name + "-voar") ==
           $game_player.character_name
           return
         end
         if TSDA::USE_WINGS
           id = $game_party.actors[0].armor4_id
           if TSDA::ASAS_IDS.include?(id)
             $game_player.through = true
             $game_player.move_speed = 4.5
             $game_player.always_on_top = true
             $game_player.character_name =
             $game_party.actors[0].character_name + "-voar"
           end
         else
           $game_player.through = true
           $game_player.move_speed = 4.5
           $game_player.always_on_top = true
           $game_player.character_name =
           $game_party.actors[0].character_name + "-voar"
         end
       else
         if $game_party.actors[0].character_name ==
           $game_player.character_name
           return
         end
         $game_player.through = false
         $game_player.move_speed = 4
         $game_player.always_on_top = false
         $game_player.refresh
       end
     end
   end

ForeverZer0

Fixed the formatting for you, it was all screwed up.
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.

GohanRocks922

Thanks :), Ok so I am using Netplay master v4.0.7 is it possible to make into a Transformation script?