Hey guys!
I have an issue I'd like to finally put to rest.
Before I explain here's an example of my problem:
Right now I have a simple parallel process at the start of my game that has a few dialog and simple movement (turn up, turn down, ext.) The map has one event besides the ones used as NPCs that are present for the makeshift intro for my game. I've tested this and reworked it numerous times before and everything worked fine. The event ran just the way I set it to do and the character+npcs moved without problems. The event worked 100% without flaws.
Today when I started testing it just to see if everything is alright, the dialog works just fine but the set move route will not execute and even so, after the event finishes, I can't move my character. I've checked for mistakes using my invisible walls and double check if I accidentally had an event in the way of the player's and NPC's movement but everything should work. I should note I do have some custom scripts (UMS so far) but it worked just fine before even with that script.
This is not the first time this has happened. Years ago I had a game that had an amazing intro but the same thing happened where the characters would talk just fine but the move routes did not execute. That time how ever when I loaded up that game, an event was erased and I'm 100% sure I didn't erase that event myself.
So, for many years this has plagued my RPG making and I'd like to put this crazyness to an end. Does anyone know the problem?
Is this a bug that's apart of RPG maker usually?