The Binding of Isaac

Started by WhiteRose, November 04, 2014, 05:51:05 pm

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Has anyone played it? It just came out on the Vita and looks pretty interesting; I'm impressed that they managed to take such a simple art style and action-based gameplay and still create an unnerving atmosphere. Of course, it is a rogue-like at the core, which typically isn't really a genre that I enjoy too much as I don't really like the feeling of losing all my progress every time I die.


Been meaning to play the game. It's been sitting in my Steam library for ages. And thanks to PS+ I can enjoy it on the Vita/PS4. I'm probably going to give it a try. It's supposed to be really awesome.


If you can manage to survive Zelda for the NES, you'll feel right at home with this game,

basically roguelike dungeons, meet TONS of zelda items with loads of pseudo-religious symbolism to go with,
I've played it at my friend's house but not fully cleared it myself,

great to pass some time.
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"Life is unfair, so make it unfair in your favor" -Sesilou


I downloaded a copy of the game on PC to give it a try, and it was alright, but it wasn't anything fantastic. I might pick it up if the price drops to below $5 or so, but I think I'll probably give it a pass in the meantime. The gameplay seems to essentially boil down to whether or not you get lucky and find good upgrades. If you do, you can beat the game in an hour, and if you don't, you die and have to keep restarting until you do. (This is pretty typical in rogue-likes, of course, so it's really more that it's not a genre I really enjoy as opposed to it being a poorly designed game.)
The gameplay isn't bad; it's like a twin-stick shooter, kind of. It actually reminds me a lot of Super Smash TV for the SNES (that probably doesn't mean much to anyone, but my brother and I played that game a lot back in the day. Haha.) It's probably worth a download if you have PS+, or if you want to do local coop with someone.
So, I guess that's sort of my mini review. Haha. :P