Well part of it is when I am making a monster I see Evasion, is that the chance the monster evades the players attack(or the player evades the monsters attack perhaps), what is Phys and how is attack and strength different, those sorts of things. I am looking to do a complete overhaul to my system(characters, monsters, items, weps, etc) and am not sure exactly where to start or if anyone has any tips/ideas on how I can go about redoing this(without tweaking and retweaking and testing thousands of times for each different variable).