Strange door problem. [RESOLVED]

Started by Rymdpotatis, August 05, 2008, 04:17:27 pm

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Rymdpotatis

August 05, 2008, 04:17:27 pm Last Edit: August 05, 2008, 04:24:36 pm by Rymdpotatis
For some strange reason my doors won't work correctly.

This is the door sprite I'm using for when the door is closed, it works fine:


This is the sprite I want for when the door is open:


This is the problem: It skips the sprite I choose and jumps to this sprite instead:



This is the event I used for the door:
@>Set move route:This event
                         :$>Graphic:"Name', 0,4,1


I'm not that experienced with making actual doors. I've mostly made none animated teleporters.





Figured it out on my own, yay me. -_-


GAX

wtf?

Wierd doors, you doing Icosemetric maps or something?

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Phasedscar

Try turning on Direction Fix since you're using the change graphic.

I think whenever you try using the door it faces you instead of changing the graphic properly.  The Direction Fix should take care of that.
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