im sorry to necro this but i need to ask few things about this script. is there anyway to check if there is an enemy targeted? such as $BlizzABS.autotarget enemy? i know thats completely wrong lol just an example i tried to find it but i only found the buttons for it and i can get the event to run off that but i'd preffer it to run off the actual target cause when its off the buttons the event dont stop. well guess it was only one question hope it makes sense. im a little tired.
Edit: Remembered the other question lol i dont think it'd be too hard to add this but would it be possible to add move.forward command to the auto turning as well and if so where could i add it?
also could the targeting be triggered by clicking an event? (using mouse script i guess itd be action button though) like say i click on an enemy and it will target that enemy? thats the only questions i have. also can this be used to target players? but only allowing healing or helping skills?
Edit:
ok i resolved the moving toward an event.. i just need a little help with how to target something an enemy by action button im sure it can be evented? and how run an event based on if there is a target or not. (and optional.) targeting party for healing?
is it possible to add the AI movement into this script? so that the player will move toward the enemy? just curious would it be hard to add it? which pieces of the AI movement would i need to write in ? or maybe i could add it on a common event?
Edit: is there anyway to set a custom auto target? to explain better i.e. after an event happens have the auto target set to a specific enemy. i'm taking a guess that it's something to do with this line here?
$BlizzABS.autotarget = targets[(index + 1) % targets.size] if index != nil
any helps appreciated.