For some strange reason my doors won't work correctly.
This is the door sprite I'm using for when the door is closed, it works fine:

This is the sprite I want for when the door is open:

This is the problem: It skips the sprite I choose and jumps to this sprite instead:

This is the event I used for the door:
@>Set move route:This event
:$>Graphic:"Name', 0,4,1
I'm not that experienced with making actual doors. I've mostly made none animated teleporters.
Figured it out on my own, yay me. -_-