DREAM for Music Files
Authors: Blizzard
Version: 4.5
Type: Encrpytor / Decryptor / Audio File Player
Key Term: Game Utility
IntroductionThis script will allow you to encrypt audio files into the .dea format which can be read from within the Data folder and from within the .rgssad archive.
This work is licensed under BSD License 2.0:
QuoteCopyright (c) Boris "Blizzard" Mikić
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
You may use this script for both non-commercial and commercial products without limitations as long as you fulfill the conditions presented by the above license. The "complete" way to give credit is to include the license somewhere in your product (e.g. in the credits screen), but a "simple" way is also acceptable. The "simple" way to give credit is as follows:
QuoteDREAM for Music Files licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikić
Alternatively, if your font doesn't support diacritic characters, you may use this variant:
QuoteDREAM for Music Files licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikic
In general other similar variants are allowed as long as it is clear who the creator is (e.g. "DREAM for Music Files created by Blizzard" is acceptable). But if possible, prefer to use one of the two variants listed above.
If you fail to give credit and/or claim that this work was created by you, this may result in legal action and/or payment of damages even though this work is free of charge to use normally.
Features- encrypts your Audio files in a way, so you can encrypt them together with Data Files and decrease the chance of music theft
- decrypts and plays the .dea files
v1.0b- rewritten conditions using classic syntax to avoid RGSS conditioning bug
- now beta
v1.01b- compatible with StromTronics CMS v5.0b and higher
v1.02bv1.03b- fixed a bug caused by a typing mistake
v4.5- now uses DREAM v4.4
- added new license
- added usage and crediting instructions
ScreenshotsN/A for this sort of script
DemoN/A
ScriptJust make a new script above main and paste this code into it.
Script Download
InstructionsInside the script in the first comment.
Download this file:
DREAM filesand extract it into the Data folder of your game.
The Download file includes:
DREAM.dll
DREAM_ext.rb
DREAM Readme.txt
Compatibility98% compatible with SDK 1.x. 90% compatible with SDK 2.x. 99% compatible with everything else. WILL corrupt your old savegames. Can cause incompatibility issues with custom CMSes that change music playing methods in Game_System. NEEDS DREAM of the provided version or higher. Files will be saved into "DREAM Encrypted Audio" format with .dea extension.
Credits and Thanks
Author's NotesThis script will encrypt audio files and save it into .dea format. A file in .dea format can't be played by any normal media player anymore, so be don't delete your old files in case you want to edit them or anything similar. If you use this script without having encrypted all your music into .dea files, your game will eventually crash when trying to play them.
That's it! N-Joy! =D