ICF-Soft Time Utility
Authors: ICF-Soft
Version: 1.05
Type: Misc Add-on
Key Term: Misc Add-on
IntroductionThere are games where special things happen on specific day of the week, specific hour, specific day, and so on. There are games where time continues even when off.
With this plugin you can do both.
Time is stored in game variables and can be used inside events. Automatically updates on map changes, but can also be updated manually.
Also you can store time and check how many real time has passed. Time is stored as minutes.
Features
- Stores times to compare later.
- Checks how many time has passed.
- Makes time accesible for map events throught variables.
ScreenshotsNo screenshot required.
DownloadYou can downolad from
here.
You can find blog entry
here.
InstructionsFirst configure what variables will you use to store time. To skip a param leave 0.
Then use these variables in the events you want to be date-time based, posibilities are endless. More info inside the plugin.
To store a time use plugin command GetTime 'x' where 'x' is the variable to store time.
To check how much time passed use command GetTimeSince x y, GetHoursSince x y or GetDaysSince x y where 'x' is stored time and 'y' where the result will be stored.
CompatibilityNo compatibility issues yet.
Credits and Thanks
Terms of useFree for commercial and non-commercial purposes.
If commercial, a free copy of your game whould be fine.
Credit to ICF-Soft.
Do not repost without permision.
ChangelogVersion 1.05
download.
- Added timers for real time.
Version 1.04
download.
- Added functions for gameplay time.
Version 1.03
download.
- Use of ICF-Soft Main Utility.
- Added hour and minutes combination.
Version 1.02
download.
- Added day check with switchs.
Version 1.01
download.
- Added time travel function.
Version 1.00
download.
Author's NotesThis is a plugin with unlimited posibilities.