Since Enemies dont really have any place except a Config to add parameters, Im just curious if any scripts you know of rely on checking the Name for special properties?
For example:
Ghost - Ghost\property[val]
Trouble is with this method:
#--------------------------------------------------------------------------
# * Get Name
#--------------------------------------------------------------------------
def name
return $data_enemies[@enemy_id].name
end
I already have a work around, assigning @name during init, but fear it may cause some conflicts with other scripts, so just curious...
(got bored, wanted floating enemies to have a floating animation... :p )