IntroductionHello! I'm looking for a healing weapon script. Because several people misunderstood it so I'd like to say no, it's not absorb/vampiric weapon.
My English is not really good so I would try my best to explain what I need.
Thanks a ton!
What I would like it to do.The healing weapon works just like normal weapons. It damages the enemy but it also heals player who equipped it x HP each attack turn (In my game, player equipped healing weapon gains 10 HP each attack turn).
How I would like it to work
- The script use actor ID and weapon ID to define the healing weapon.
- It has a module so that I could list the healing weapons IDs.
Scripts I'm using now
- Weather script by Ccoa
- Multiple Fogs by Game_Guy
- Heretic's Modular Passable scripts + Super Event Sensor
- Particle Engine by arevulopapo
- MOG Animated Panorama XP V2.1
- Damage Images by Game_Guy
- Two-Handed Weapons by RPG Advocate