Author Topic: [MV] DoubleX RMMV Status Bars  (Read 561 times)

Offline DoubleX

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[MV] DoubleX RMMV Status Bars
« on: August 12, 2017, 05:18:44 PM »
DoubleX RMMV Status Bars
Authors: DoubleX
Version: v1.01a
Type: Status Bars Add-on
Key Term: Battle Add-on


Lets you use bars to show battler statuses on their sprites


  • The whole plugin can be disabled/enabled for the next battles
  • Uses Actor/Class/Weapon/Armor/Enemy/State notetags
  • Includes bars for HP, MP, TP and possibly more
  • Provides extreme control and freedom to those having at least a basic knowledge of what the RMMV codebase does by letting them use Javascript directly


DoubleX RMMV Status Bars v1.01a+


DoubleX RMMV Status Bars
(click to show/hide)


You're supposed to open this plugin js file to edit its configurations
The default plugin file name is DoubleX RMMV Status Bars v101a
If you want to change that, you must edit the value of DoubleX_RMMV.Status_Bars_File, which must be done via opening this plugin js file directly


No compatibility issues yet.

Credits and Thanks

  • DoubleX(Optional)

Author's Notes

Code: [Select]
*    # Terms Of Use                                                         
*      1. Commercial use's always allowed and crediting me's always optional.
*      2. You shall keep this plugin's Plugin Info part's contents intact.   
*      3. You shalln't claim that this plugin's written by anyone other than
*         DoubleX or my aliases. I always reserve the right to deny you from
*         using any of my plugins anymore if you've violated this.           
*      4. CC BY 4.0, except those conflicting with any of the above, applies
*         to this plugin, unless you've my permissions not needing follow so.
*      5. I always reserve the right to deny you from using this plugin     
*         anymore if you've violated any of the above.                       
*    # Prerequisites                                                         
*      Abilities:                                                           
*      1. Nothing special for most rudimetary use cases                     
*      2. Little RMMV plugin development proficiency for most ordinary uses 
*      3. Some RMMV plugin development proficiency to fully utilize this     
« Last Edit: August 14, 2017, 05:02:19 AM by KK20 »