Legends of Astravia

Started by Jaiden, November 06, 2017, 01:42:43 pm

Previous topic - Next topic


November 06, 2017, 01:42:43 pm Last Edit: May 17, 2022, 05:26:48 pm by Jaiden

Traverse a world of magic in this classic role-playing game full of exciting battles, dungeons, and secrets.

Legends of Astravia
is a story-driven role-playing game built on engaging battles and fulfilling exploration.
It takes its inspiration from Japanese-style RPGs like Golden Sun, Chrono Trigger, and Grandia.

The game starts off in Mordin, bordered by swamps and forests on the western edge of Astravia.
You play as Oliver, discovered unconscious by a mysterious magic user--known in the world of Astravia as mysticians--named Azel.

He considers you a suspect behind the breach of a local magic sanctuary,
but offers you the opportunity to prove yourself innocent as you journey there together,
taking care to avoid the ruthless knights that stalk the woods...

Engaging, character-driven storyline that will keep you attached until the end.

Entirely custom "Action Time Battle" system--with a completely unique twist.

Plenty of monsters, but no random encounters! You choose your own battles.

8-direction pixel movement that makes moving and exploring feel great.

Multiple party members with individual combat styles, stories, and secrets.

Various dungeons, caves, and towns to explore with unique puzzles and characters.

Spoiler: ShowHide

Centuries ago, before calm villages and thriving cities,
we were fated to perish at the brink of an inevitable apocalypse.

The ground quaked with terror as the day of reckoning
manifested--the air burned with the sick certainty of death...

...and we begged to the Gods that our world would not be taken from us.

It was then that two figures appeared, casting their shadows across the horizon
and blotting out the sun. In awe of their presence, the ground went still
and the fires went silent--order returning to Astravia once more.

Hailed as legends from those who survived the Cataclysm, the First Shadow
was generous and powerful, but the Second Shadow was neither.
The two performed miracles said to be as dangerous as the
Cataclysm itself, digging seas with the wave of their hands,
shaping mountains with their shouts, and growing forests with only a whisper.

Perhaps their greatest feat, however, was their ability to
take the form of whatever they pleased.

And when the two Shadows grew tired of admiration,
they took the forms of mortals and vanished into myth.

The remnants of their power...the
Essence of their divinity, is all that remains to us.

The free demo releases on Steam on February 14th, 2022!


The first major demo is available. It's almost a completely different game from the first one.

From here, I will be making some minor updates periodically, hopefully with less space between them like this 3-month update!


Updated main post--a bit more organized now.


You should update the original post if you haven't already.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS

Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.


The game has been updated to version 2.3! There are a ton of updates to this new version, check out the full release notes and download the game here! The new demo is about ~3 hours long.


I don't post here (or many forums) often, but I've updated the main post to support all of the changes I've done since my last update!

You can also read a devlog about it here: https://studioalemni.itch.io/legends-of-astravia/devlog/135301/battle-improvements-intro-cutscene-more


Hey all, it's been a minute!

I'm really excited to announce after all these years, a free demo is finally coming to Steam on Monday, February 14th! I hope you're all looking forward to it.

Here is a trailer: