[MZ] DoubleX RMMZ Script Call Hotkeys

Started by DoubleX, October 14, 2020, 03:27:50 am

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DoubleX

October 14, 2020, 03:27:50 am Last Edit: December 02, 2020, 02:14:40 am by DoubleX
DoubleX RMMZ Script Call Hotkeys
Authors: DoubleX
Version: v1.00b
Type: Script Call Hotkey Add-on
Key Term: Misc Add-on

Purpose
Lets you set some hotkeys per scene to trigger some script calls

Video


Games using this plugin
None so far

"Parameters": ShowHide

* @param scriptCallHotkeys
* @type struct<SceneHotkeys>[]
* @desc Sets the list of hotkeys triggering script calls per scene
* @default []


"Author Notes": ShowHide

1. A custom key map plugin, like DoubleX_RMMZ_Custom_Key_Maps, can be useful when setting hotkeys to trigger script calls


"Prerequisites": ShowHide

Abilities:
1. Little RMMZ plugin development proficiency to fully utilize this
  (Elementary Javascript exposures being able to write beginner codes up to 300LoC scale)



"Terms Of Use": ShowHide

*      1. Commercial use's always allowed and crediting me's always optional.
*      2. You shall keep this plugin's Plugin Info part's contents intact.
*      3. You shalln't claim that this plugin's written by anyone other than
*        DoubleX or my aliases. I always reserve the right to deny you from
*        using any of my plugins anymore if you've violated this.
*      4. If you repost this plugin directly(rather than just linking back),
*        you shall inform me of these direct repostings. I always reserve
*        the right to request you to edit those direct repostings.
*      5. CC BY 4.0, except those conflicting with any of the above, applies
*        to this plugin, unless you've my permissions not needing follow so.
*      6. I always reserve the right to deny you from using this plugin
*        anymore if you've violated any of the above.


"Contributors": ShowHide

*      Authors:
*      1. DoubleX
*      Plugin Development Collaborators:
*      - None So Far
*      Bug Reporters:
*      - None So Far
*      Compatibility Issue Raisers:
*      - None So Far
*      Feature Requesters:
*      - None So Far


"Changelog": ShowHide

*      { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0800):
 *      1. You no longer have to edit the value of
 *        DoubleX_RMMZ.Script_Call_Hotkeys.PLUGIN_NAME when changing this
 *        plugin file name
*      { codebase: "1.0.2", plugin: "v1.00a" }(2020 Oct 14 GMT 0700):
*      1. 1st version of this plugin finished


Download Link
Demo Link
My RMVXA/RMMV/RMMZ scripts/plugins: http://rpgmaker.net/users/DoubleX/scripts/

DoubleX

December 02, 2020, 02:14:50 am #1 Last Edit: December 02, 2020, 04:20:00 am by DoubleX
Updates
*      { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0800):
 *      1. You no longer have to edit the value of
 *         DoubleX_RMMZ.Script_Call_Hotkeys.PLUGIN_NAME when changing this
 *         plugin file name
My RMVXA/RMMV/RMMZ scripts/plugins: http://rpgmaker.net/users/DoubleX/scripts/