Hi guys, how are you?
I need a script to create a PP System, like the one in Pokemon games. Basically, every skill in the game has a PP, a number of times it can be used. After the player use the skill that number of times, the skill become unavailable until the player resets it.
So, what I need is:
- determine the number of times a skill can be used (like 10, 15, 50, etc);
- show that number to player + the current usage of the skill (like 10/15, meaning the skill has 10 more uses);
- a way to recover that number, like recover HP.
I found
this script by Engr. Adiktuzmiko that has everything that I wanted, but is in RGSS3 and not RGSS. If someone could convert it, would be nice.
Thanks in advanced!