custom batle menue?

Started by Ryex, August 28, 2008, 09:36:18 am

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Ryex

I've been looking at Scene Battle and as far as I can tell. if you wan to make a menu for the battle system even if you modified the methods concerned with the menu you would sill end up modifying the initialize method. so unless it was simple a edit to the windows and not a rearrangement of the windows there would be no plug-and-play compatibility with anything else that modified Scene battles initialize method. basically for any other battle system the scripts would have to be merged.

am I right?

if I am I'll just make a custom Battle system and include so special fetchers other than the menu.
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legacyblade

well you could just alias to add something to the initialize class

Berans

@legacyblade
Yeah, but the Scene_Battle class is pretty complicated. Not all the window positioning is done in the initialize method from what I know, you'd have to alias a fair few methods if you want to do it right XD