Death's Pixels

Started by DeathLock, December 06, 2008, 06:39:14 am

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DeathLock

Update.

Sample map for military encampment is up, thanks to Alpachix.

A new sprite, an enemy splicer from Bioshock.


Hair redone on Teresa.


DeathLock

Update, 3 new icons.



A handgun, a crate, and a box.


(Hexamin)

Hey Deth, your robed guy with the squigglies.  I need him.  In fact... he's going to be a HUGE part in the opening sequence of a short project I'm going to put together.  "Psykadelic Trip."  I'll credit you, but... can I use him?  It's kinda a gag project, nothing big or commercial, just fun.
Max 1111101000; characters remaining: 1110111000

DeathLock

QuoteFeel free to use/edit/redistribute, as long as you give proper credit.


DeathLock



(Hexamin)

Very nice, as usual.  Keep up the good work!

*level up*

Are you for hire?
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DeathLock

Thank you, Hexamin.

No, I am not for hire.


DeathLock

Update.

Claymore - Teresa


DeathLock

A minor update for today.

An addition to one of my former sprites.

A helmet! Although, I fail at shading the helmet in the back frame. >.<

If anyone recalls of my tries at a monster sprite, here it is. Started to work on it again. I removed the trunk, and going to re-shade some parts of the sprites again.

Critique and suggestions are encouraged.


DeathLock

May 22, 2010, 09:38:35 am #89 Last Edit: May 23, 2010, 01:26:42 pm by DeathLock
Well, I've removed Sweet Tooth, the red armor guy, and the little sisters. Going to redo them.


Current work in progress.


A new sprite, Frank Fontaine from Bioshock, based on the character portrait.


Psyche, so far. Probably the final look for him, if you have any suggestions, I'd be glad to hear them.


Subsonic_Noise

You're now Endzeit's new spriter, I thought I'd let you know :V:

Seriously now, I really love those sprites, especially the monster, custom stuff like this show real sprting skills. I'd suggest, though, to have a stronger constrast going on there, pergaps you could do more highlights or shadows, or make the green darker and the red lighter/more saturated? I don't know, but it might work to give it a "deeper" look. ^^


Oh, and, would you by any chance consider really being a spriter for Endzeit? I think your style would fit and you'd get to sprite wierd mutants and giant machines :V:

DeathLock

You make a good point about the colors, as you said something that will make it pop out from the rest of the sprite itself.

Although, I cannot sprite for your project. I've taken requests more than I can handle. XD
Maybe, sometime in the summer I'll open a workshop for requests.


Subsonic_Noise

Quote from: DeathLock on May 22, 2010, 03:27:43 pm
Although, I cannot sprite for your project. I've taken requests more than I can handle. XD

Congratulations, now you made me cry :V:

DeathLock

I'm adding three sprites from my project which I abandoned recently. They are done in a modified version of the Geredreth template.

(Click to get the full version)

Meet Badr, Omar, and Shackles. ^_^

Here's a work in progress, I'll probably finish him at some point.


Don't know if anyone will have any use for these.


G_G


Lobstrosity

These are amazing! Keep up the good work.  ;)
Don't come any closer. I'm armed... with SCIENCE!

Kagutsuchi


Shalaren

everything is gone, ekk!

AliveDrive

Quote from: Lobstrosity on July 06, 2010, 12:03:10 pm
These are amazing! Keep up the good work.  ;)


Look at the date of the last post.

Now look at me.

Now back to your man.

Now back to me.

Locked.

Wait shi- I'm not a mod xD
Quote from: Blizzard on September 09, 2011, 02:26:33 am
The permanent solution for your problem would be to stop hanging out with stupid people.

Kagutsuchi

I bumped it out of great necessity, do you not know the awesomeness of Death's pixel?
Best sprites ever.