Key Simulator
Authors: Fantasist
Version: 0.1
Type: Low-level Functionality Addon
Key Term: Game Utility
IntroductionThis script can simulate the pressing of the keyboard and mouse keys. You can use this, for example, to switch to fullscreen by simulating the ALT and ENTER keys.
Features
- Simulates the most common keyboard and mouse keys.
- More of a development tool than a script.
Screenshotsn/a
DemoPlace this piece of code just below this script and you're game goes fullscreen on start. If you still want a demo, I'll put it up, but remember, respect my laziness
VK.down(VK::ALT) # ALT down
VK.down(VK::ENTER) # ENTER down
VK.up(VK::ENTER) # ENTER up
VK.up(VK::ALT) # ALT up
ScriptPlace it in the very first slot. If you don't like that, you can paste this virtually anywhere before main.
#==============================================================================
# ** Key Simulator
#------------------------------------------------------------------------------
# by Fantasist
# Version: 0.1
# Date: 11-Dec-2008
#------------------------------------------------------------------------------
# Version History:
#
# 0.1 - First version
#------------------------------------------------------------------------------
# Description:
#
# This script can simulate the pressing of the keyboard and mouse keys.
# You can use this, for example, to switch to fullscreen by simulating the
# ALT and ENTER keys.
#------------------------------------------------------------------------------
# Compatibility:
#
# Should be compatible with almost everything.
# Might not be compatible with similar scripts.
#------------------------------------------------------------------------------
# Instructions:
#
# This script can simulate most of the common keyboard and mouse presses.
# You can simulate three things: "key down" (press), "key up" (release) and
# "trigger key" (press and release)
#
# Syntax:
# VK.down(VIRTUAL_KEY)
# VK.up(VIRTUAL_KEY)
# VK.trigger(VIRTUAL_KEY)
#
# where VIRTUAL_KEY is the constant representing the required key.
# For the exact name of the constant, scroll down and find the required key.
#
# Number keys work a little different. For the number n, VIRTUAL_KEY is:#
# NUM[n]
# So 2, 6 and 0 are NUM[2], NUM[6], NUM[0] respectively.
# Note that this is only the case with the number keys above the letter keys.
# Numpad keys have individual constants. Numpad 4 is NUMPAD4
#
# Example: Simulating "Alt + Enter"
#
# Scroll down to find the constants for alt and enter keys. They are ALT
# and ENTER respectively. Now, we need to simulate "alt down", "enter down",
# "enter up", "alt up". The following code does that:
#
# VK.down(VK::ALT) # ALT down
# VK.down(VK::ENTER) # ENTER down
# VK.up(VK::ENTER) # ENTER up
# VK.up(VK::ALT) # ALT up
#
#------------------------------------------------------------------------------
# Issues:
#
# I have very limited experience in this area, so I don't know what some
# keys are (for example the OEM keys and such). The constants here are used
# directly from the microsoft MSDN page regarding virtual keys.
#------------------------------------------------------------------------------
# Credits and Thanks:
#
# Credits: Fantasist for making this.
# Thanks: Memor-X for requesting this.
#------------------------------------------------------------------------------
# Notes:
#
# If you have any questions, suggestions or comments, you can
# find me (Fantasist) at:
#
# - www.chaos-project.com
# - www.quantumcore.forumotion.com
#
# Enjoy ^_^
#==============================================================================
#==============================================================================
# ** module VK (Virtual Keys)
#==============================================================================
module VK
V_KEYBD = Win32API.new 'user32.dll', 'keybd_event', ['i', 'i', 'l', 'l'], 'v'
def self.down(vk)
V_KEYBD.call(vk, 0, 0, 0)
end
def self.up(vk)
V_KEYBD.call(vk, 0, 2, 0)
end
def self.trigger(vk)
V_KEYBD.call(vk, 0, 0, 0)
V_KEYBD.call(vk, 0, 2, 0)
end
LBUTTON = 0x01 # Left mouse button
RBUTTON = 0x02 # Right mouse button
CANCEL = 0X03 # Control-break processing
MBUTTON = 0x04 # Middle mouse button (Three-button mouse)
XBUTTON1 = 0x05 # Windows 2000/XP: X1 mouse button
XBUTTON2 = 0x06 # Windows 2000/XP: X2 mouse button
BACK = 0x08 # BACKSPACE key
TAB = 0x09 # TAB key
CLEAR = 0x0C # CLEAR key
ENTER = 0x0D # ENTER key
SHIFT = 0x10 # SHIFT key
CONTROL = 0x11 # CTRL key
ALT = 0x12 # ALT key
PAUSE = 0x13 # PAUSE key
CAPITAL = 0x14 # CAPS LOCK key
ESCAPE = 0x1B # ESC key
SPACE = 0x20 # SPACEBAR
PRIOR = 0x21 # PAGE UP key
NEXT = 0x22 # PAGE DOWN key
END_ = 0x23 # END key
HOME = 0x24 # HOME key
LEFT = 0x25 # LEFT ARROW key
UP = 0x26 # UP ARROW key
RIGHT = 0x27 # RIGHT ARROW key
DOWN = 0x28 # DOWN ARROW key
SELECT = 0x29 # SELECT key
PRINT = 0x2A # PRINT key
EXECUTE = 0x2B # EXECUTE key
SNAPSHOT = 0x2C # PRINT SCREEN key
INSERT = 0x2D # INS key
DELETE = 0x2E # DEL key
HELP = 0x2F # HELP key
NUM = [0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39]
A = 0x41 # A key
B = 0x42 # B key
C = 0x43 # C key
D = 0x44 # D key
E = 0x45 # E key
F = 0x46 # F key
G = 0x47 # G key
H = 0x48 # H key
I = 0x49 # I key
J = 0x4A # J key
K = 0x4B # K key
L = 0x4C # L key
M = 0x4D # M key
N = 0x4E # N key
O = 0x4F # O key
P = 0x50 # P key
Q = 0x51 # Q key
R = 0x52 # R key
S = 0x53 # S key
T = 0x54 # T key
U = 0x55 # U key
V = 0x56 # V key
W = 0x57 # W key
X = 0x58 # X key
Y = 0x59 # Y key
Z = 0x5A # Z key
LWIN = 0x5B # Left Windows key (Microsoft Natural keyboard)
RWIN = 0x5C # Right Windows key (Natural keyboard)
APPS = 0x5D # Applications key (Natural keyboard)
SLEEP = 0x5F # Computer Sleep key
NUMPAD0 = 0x60 # Numeric keypad 0 key
NUMPAD1 = 0x61 # Numeric keypad 1 key
NUMPAD2 = 0x62 # Numeric keypad 2 key
NUMPAD3 = 0x63 # Numeric keypad 3 key
NUMPAD4 = 0x64 # Numeric keypad 4 key
NUMPAD5 = 0x65 # Numeric keypad 5 key
NUMPAD6 = 0x66 # Numeric keypad 6 key
NUMPAD7 = 0x67 # Numeric keypad 7 key
NUMPAD8 = 0x68 # Numeric keypad 8 key
NUMPAD9 = 0x69 # Numeric keypad 9 key
MULTIPLY = 0x6A # Multiply key
ADD = 0x6B # Add key
SEPARATOR = 0x6C # Separator key
SUBTRACT = 0x6D # Subtract key
DECIMAL = 0x6E # Decimal key
DIVIDE = 0x6F # Divide key
F1 = 0x70 # F1 key
F2 = 0x71 # F2 key
F3 = 0x72 # F3 key
F4 = 0x73 # F4 key
F5 = 0x74 # F5 key
F6 = 0x75 # F6 key
F7 = 0x76 # F7 key
F8 = 0x77 # F8 key
F9 = 0x78 # F9 key
F10 = 0x79 # F10 key
F11 = 0x7A # F11 key
F12 = 0x7B # F12 key
F13 = 0x7C # F13 key
F14 = 0x7D # F14 key
F15 = 0x7E # F15 key
F16 = 0x7F # F16 key
NUMLOCK = 0x90 # NUM LOCK key
SCROLL = 0x91 # SCROLL LOCK key
LSHIFT = 0xA0 # Left SHIFT key
RSHIFT = 0xA1 # Right SHIFT key
LCONTROL = 0xA2 # Left CONTROL key
RCONTROL = 0xA3 # Right CONTROL key
LMENU = 0xA4 # Left MENU key
RMENU = 0xA5 # Right MENU key
BROWSER_BACK = 0xA6 # Windows 2000/XP: Browser Back key
BROWSER_FORWARD = 0xA7 # Windows 2000/XP: Browser Forward key
BROWSER_REFRESH = 0xA8 # Windows 2000/XP: Browser Refresh key
BROWSER_STOP = 0xA9 # Windows 2000/XP: Browser Stop key
BROWSER_SEARCH = 0xAA # Windows 2000/XP: Browser Search key
BROWSER_FAVORITES = 0xAB # Windows 2000/XP: Browser Favorites key
BROWSER_HOME = 0xAC # Windows 2000/XP: Browser Start and Home key
VOLUME_MUTE = 0xAD # Windows 2000/XP: Volume Mute key
VOLUME_DOWN = 0xAE # Windows 2000/XP: Volume Down key
VOLUME_UP = 0xAF # Windows 2000/XP: Volume Up key
MEDIA_NEXT_TRACK = 0xB0 # Windows 2000/XP: Next Track key
MEDIA_PREV_TRACK = 0xB1 # Windows 2000/XP: Previous Track key
MEDIA_STOP = 0xB2 # Windows 2000/XP: Stop Media key
MEDIA_PLAY_PAUSE = 0xB3 # Windows 2000/XP: Play/Pause Media key
LAUNCH_MAIL = 0xB4 # Windows 2000/XP: Start Mail key
LAUNCH_MEDIA_SELECT = 0xB5 # Windows 2000/XP: Select Media key
LAUNCH_APP1 = 0xB6 # Windows 2000/XP: Start Application 1 key
LAUNCH_APP2 = 0xB7 # Windows 2000/XP: Start Application 2 key
OEM_1 = 0xBA # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the ';:' key
OEM_PLUS = 0xBB # Windows 2000/XP: For any country/region, the '+' key
OEM_COMMA = 0xBC # Windows 2000/XP: For any country/region, the ',' key
OEM_MINUS = 0xBD # Windows 2000/XP: For any country/region, the '-' key
OEM_PERIOD = 0xBE # Windows 2000/XP: For any country/region, the '.' key
OEM_2 = 0xBF # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the '/?' key
OEM_3 = 0xC0 # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the '`~' key
OEM_4 = 0xDB # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the '[{' key
OEM_5 = 0xDC # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the '\|' key
OEM_6 = 0xDD # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the ']}' key
OEM_7 = 0xDE # Used for miscellaneous characters; it can vary by keyboard.
#Windows 2000/XP: For the US standard keyboard, the 'single-quote/double-quote' key
OEM_8 = 0xDF # Used for miscellaneous characters; it can vary by keyboard.
OEM_102 = 0xE2 # Windows 2000/XP: Either the angle bracket key or the backslash key on the RT 102-key keyboard
PROCESSKEY = 0xE5 # Windows 95/98/Me, Windows NT 4.0, Windows 2000/XP: IME PROCESS key
PLAY = 0xFA # Play key
ZOOM = 0xFB # Zoom key
OEM_CLEAR = 0xFE # Clear key
end
InstructionsThis script can simulate most of the common keyboard and mouse presses. You can simulate three things:
"key down" (press), "key up" (release) and "trigger key" (press and release). The syntaxes respectively are:
VK.down(VIRTUAL_KEY)
VK.up(VIRTUAL_KEY)
VK.trigger(VIRTUAL_KEY)
where VIRTUAL_KEY is the constant representing the required key.
For the exact name of the constant, check the script.
Number keys work a little different. For the number n, VIRTUAL_KEY is:
So 2, 6 and 0 are "NUM[2]", "NUM[6]", "NUM[0]" respectively.
Note that this is only the case with the number keys above the letter keys. Numpad keys have individual constants. So the constant for Numpad 4 is NUMPAD4
Example: Simulating "Alt + Enter" Scroll down to find the constants for alt and enter keys. They are ALT
and ENTER respectively. Now, we need to simulate "alt down", "enter down",
"enter up", "alt up". The following code does that:
VK.down(VK::ALT) # ALT down
VK.down(VK::ENTER) # ENTER down
VK.up(VK::ENTER) # ENTER up
VK.up(VK::ALT) # ALT up
CompatibilityShould be compatible with almost everything. Might not be compatible with similar scripts.
Credits and ThanksCredits: Fantasist for making this.
Thanks: Memor-X for requesting this.
Author's NotesIf you have any questions, suggestions or comments, you can find me (Fantasist) at:
-
www.chaos-project.com -
www.quantumcore.forumotion.comEnjoy ^_^