Dissipate (A Blizz-ABS example game)

Started by winkio, January 21, 2009, 11:27:06 pm

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winkio

Erm... You can have input on that decision.  But I have to make them fit into the game.  (basically, make them as cool/colorful/crazy/shiny as you want, and they will most likely fit XD)

Aqua

Okay here are the ones we have so far (this is when we thought we had to do multiples).
Ones in blue are the ones I like for that group.

Quote
weapon type - weapon

sword - Sword, Axe, Pow Hammer

spear - Hammer, fairy net, halbert - (no names yet)

flail - flail, whip - (no names yet)

boomarang - B rang - (no names yet)

bow - Celestial bow

bow and arrow - bow - (no names yet)

throwing star - Th Stars - (no names yet)

Calintz

February 07, 2009, 11:21:04 pm #122 Last Edit: February 07, 2009, 11:22:58 pm by Calintz16438
I think you should really try coming up with some more original names...

Here is a list of names for weapons that I came up with myself.
All will be featured in my game, so I am only giving you a couple...

Use them if you want ;)

These names can be placed in front of any weapon really...just sound it out.
  • Ceestoke

  • Corralias

  • Surelly

  • Berally

  • Bamboo


Examples of what can be accomplished with these names...
  • Ceestoke Sword

  • Surelly Blade

  • Berally Bow

  • Ceestoke Hammer

  • Corralias Flail


Those are the only examples I am gonna give. I don't want to ruin the experience for my game.
Just make them sound original...

winkio

Ok, I'll give you what I have:

Sword Type: Sword, Axe
Spear Type: Pow Hammer (thor's hammer), Spear
Flail Type:    Flail, Whip
Boomerang type:  Autorang
Bow type: celestial bow
bow and arrow type: concussion gun -
Consumable item type:   Throwing stars

Ok, I came up with the concussion gun and the autorang.  Autorang has magical properties that enable it to return automatically after contact  (hooray for defying the laws of the universe!).  Concussion gun shoots concussive blasts of whatever.  Frankly, I'm looking for something more flashy and specific than "Pow Hammer" and "Celestial Bow'.  No offense, just something like "Thor's Hammer" would be so much more specific, and actually fit in with the story.  So, names that relate to mythological personas (real or unreal) would be nice, or even futuristic sounding names...

Second of all, I don't know what a halbert is, but it sure sounds a lot like halberd which is too close to an axe.  Maybe you could do it for the axe though, that might be interesting...

Now, with this in mind, still feel free to call whatever you are making whatever you want.  Pretty much anything from an RPG looks mythological, so we should be fine there.  The transition to in-game should be easy.

Calintz

Names of weapons DO NOT have to reveal the characteristics of the weapon. That is what I think may be a big misconception anymore nowadays. That is an extra feature. It gives the player a feel for what the weapon can do even before reading up on it, but say it is an ordinary weapon with no magical ability...then it just needs an original sounding name.

winkio

Calintz, you are missing the point of the game.

Each of these weapons are found in the ruins of the lost magical civilizations of the past.  They have to have a somewhat descriptive name.  they are unique, dammit!  Randomness FTL! >:(

Aqua

Mmm... well the bow we plan to use is...

And the best name we came up with was Celestial Bow... lol

Hmmm okay.  I can accept changing Pow Hammer to Thor's Hammer.

Also, we found a name for an axe (forgot to mention before): Gaia Cleaver

winkio

February 07, 2009, 11:32:41 pm #127 Last Edit: February 07, 2009, 11:44:03 pm by winkio
LOVING THE BOW!!

Actually, Celestial will work really well for that one.  That's great. :haha:

The axe is a good name too.  Basically, pow hammer was the only weak one.  and halberd was kind-of in two different categories =/.  We can go with a glaive if you don't like the spear...  Or a partisan.  Just go for something more linear.

Keep up the good work!

Calintz

February 07, 2009, 11:53:08 pm #128 Last Edit: February 07, 2009, 11:54:47 pm by Calintz16438
Understood...

Here are my opinions and suggestions on your weapon names:
Sword: No name, weak
Spear: Thor's Hammer, weak (thor is too common)
Flail: No name, weak
Boomerang: Autorang, medium (could get better)
Bow: Celestial Bow, KO (makes me hurl it's so cliche)
Gun: Concussion Gun, dynamite!! (I like it a lot)
Consumable Throwing Item: Throwing Stars, medium (could get better)

My Personal suggestions:
If these weapons are coming from ancient civilizations one would think that they were previously wielded, right? That would be the perfect time to change the actual layout for naming the weapons if you wanted to switch it up...

Example: Dark Sword >> Sword of Wrath

Aqua

Bow - Arc of the Heavens or Bow from the Demonic Plain
O.o

Calintz

February 07, 2009, 11:57:57 pm #130 Last Edit: February 07, 2009, 11:59:55 pm by Calintz16438
Lol, that may be a little excessive but you are definitely on the right path to where I'm coming from...They are usually like 2-3words and they don't normally exceed that, or the name gets ridiculously long...lmao

For the bow: Heaven's Arrow
For the sword: Sword of Reckoning
For the hammer: Hammer of Wrought

Landith

Oh I have one for throwing stars!
Maybe...

Acidic Throwing Stars

Calintz

Leave the throwing part out to cut the name size and leave the weapon definitive still...

Acidic Stars

Landith

I have an icon that would match it too, if you want...

winkio

Calintz, no offense, but I have to get one thing straight with you:

This game is not trying to avoid any cliche's or overused material.  The plot is practically Indiana Jones + James Bond.   :P

Once we start getting too original, a demo game becomes something unfamiliar and less connectable.

First, Thor has a good background story and which would definitely be connectable for a playable segment of the game.
Second, Celestial bow is also fitting for lost civilizations, as many of them had advanced astronomy.
Third, your names describe the weapon, not the society.  Generally not good to be THAT specific about a weapon in a game about culture and magic.  If that makes sense...
Now for magical items, those sorts of names would be great:  Crown of Sundering, Hell's Fireworks, etc.

and guys... acid corrodes metal... and would fly off in mid flight...

Landith

I guess I wasn't thinking when I suggested that. Oh well...
I love the bow by the way

Can people use the graphics when you release the game or will it be encrypted? Just wondering

Calintz

Ok then...cliche it up.
I understand now. When you said "flashy," I thought you want to make an all original game, but I guess I was wrong. Original is flashy in itself. My mistake...

The acid thing...
They could be like a poison dart. Concentrated amounts on the tips. They wouldn't have to be metal either, the star itself could have been made from adamant stone for all we know :P

Anyway, I was thinking more like throwing axes, but you are using axes.
But since you aren't being original, then throwing stars or throwing knives are perfect...

I will leave this stuff to you guys then. :)

Sorry for imposing Winkio :(

legacyblade

woot some team discussion FTW!

Well, since winko said I can use a sprite I made myself (so it doesn't take WAY too much time away from my game), and I decided I'd like to pose...Esnuil

Spoiler: ShowHide


Will that work? Or should I get another sprite? I really need to get the battle poses for the main characters in my game done, and I thought Esnuil looks very main character like. Will he be acceptable? Or do you want me to use a different sprite? I have a few I need to get done, in particular. If I can't use him, how about Nethera? (check my spriting shrine to see him)

Calintz

I like him...

I like the way you use very dark colors for your charasprite's outlines. I mean, I do too, but no matter your outline, it gives of a somewhat black feeling. It keeps the sprite clean, but can divert overall smoothing which is the only reason that I don't use solid black...

Anyhow, really good job LegacyBlade and I am in total agreement. He does look main character-ish XD...If this is to be he new main character, I will need to know, so that I know which sprite to be editing.

winkio

February 08, 2009, 02:55:19 pm #139 Last Edit: February 08, 2009, 03:01:25 pm by winkio
Uhh, he doesn't really fit the main character, but.. well... hmm...

Let me see some other options.  Do you by chance have any that don't wear metal armor and don't have capes?  And possibly a little older-looking?