Dissipate
A Blizz-ABS example game
ConceptXAS has a flashy demo. Blizz-ABS needs one as well. Dissipate plans to fill the gap.
The primary approach to Dissipate is to show the full potential of every aspect of Blizz-ABS. This includes all the game mechanics as well as sprite and animation options. As there are so many possibilities that have yet to be seen in game, Dissipate could be a first in the demonstration of the ABS's new capabilities. But even more than demonstrating the script, the game must be engaging, flashy (graphically intense), and above all, fun.
Features
- Will implement every part of Blizz-ABS
- Will include a large set of graphics and resources for people to use and borrow from.
- Will fully and correctly implement every feature of Blizz-ABS, even using some advanced techniques, making it a great learning and reference tool for beginners and experts alike.
Script Features (Blizz-ABS Related)- Custom HUD and CMS combo.
- Smart explosions: explosions do not damage allies and exploding projectlies explode when they meet their maximum range if they haven't hit a target yet.
- Sprite System Upgrades: animated defending sprites, and weapon sprites for skills and items.
- Action Recharge Times: give your skills, items, weapons, and enemies recharge times in between uses.
Story Plesar is a land of magic. In fact, it has been so for centuries. But today, much of the powerful magic of past civilizations has been lost or forgotten, leaving only basic magic in use. Societies think themselves mighty only due to ignorance of true might. Overwhelming magical power lies dormant across the land, scattered throughout caves and ruins. If it was ever reintroduced into society, there would surely be war.
Creek Frental is a veteran magic hunter. He explores the world, searching for the lost magic of past civilizations. Creek leads a network of other magic hunters with the main objective to gather as much magic as possible and use it for the common good of the world. This means stealing, fighting, and doing whatever it takes to make sure that powerful magic does not fall into the wrong hands. The members of Creek's network are masters of fighting, treasure hunting, and above all, disappearing. They must avoid detection in order to keep the secret of their magic.
Nevertheless, there are those who find out about you, and they come after you with a vengeance. Some are from rival magic-hunting networks. Some are bandits wishing to sell powerful magic to the highest bidder. The deadliest are militant groups that owe their allegiance to certain rulers. These groups must continually be outperformed, outsmarted, and outlasted.
You are legendary: towns across the globe tell stories of people that have supernatural powers and perform superhuman feats. Yet due to your sudden appearances and disappearances, these stories remain fiction, not fact. Even those who have fought hand to hand with you stand in sudden disbelief when you suddenly disappear.
The world is not safe as long as powerful nations can use powerful magic. Your mission is to cause this magic to dissipate.
The game storyline won't be up for a while.
CharactersCreek Frental - Creek is a man of action. Ever since he happened upon a magic cave when he was a kid, Creek has realized the danger that magic presents if it falls into the wrong hands. When he finished studying advanced magic at the local academy, he vanished from society and started a network of magic hunters. Creek is now in his early thirties and while the network is still relatively small, they have made huge successes in magic hunting.
Celia Ground - Celia is an extremely intelligent and capable woman. She helped Creek start his magic hunting network, doing all the initial planning and intelligence work. She specializes in finding magical items from ancient lore. Celia and Creek often work in a team. Celia is in her late twenties.
Screenshots
DownloadsPreview:
http://winkio.heliohost.org/DissipatePreview.exe (Uses Blizz-ABS 2.55)
Released 8/1/09 Updated 8/2/09 with bugfixes.
Demo 1:
not released yetFull Game:
not released yetProjected Play Time:Preview: 0:30
Demo 1: 1:15
Full Game: 4:00
Credits- winkio - creator of the game, main developer.
- Blizzard - created Blizz-ABS and supported it as the game progressed.
- Aqua - made the weapon icons and helped turning a few of them into attack sprites.
Testing Crews:
- Preview - Aqua, Subsonic_Noise