Enemy Stat Breaker
Authors: game_guy
Version: 1.0
Type: Misc Add-On
Key Term: Misc Add-On
IntroductionTired of the annoying editor limit of 999 for the stats and 9999 for hp and sp for enemies? Deal with it no more! I've always wanted to make a final boss with more than 9999 hp but it was never possible with the editor limit. I no longer have to deal with it!
Features
- Bypass the enemy's max strength, dexterity, intelligence, agility, magic defense, power defense, and attack.
- Bypass the enemy's max hp and sp
Screenshots
Demohttp://www.savefile.com/files/1981582 <= Also includes Max Modifier script and equipment stat breaker
Script
#==============================================================================#
# Game Guy's Enemy Stat Breaker #
#==============================================================================#
# This script breaks the enemy's 999 stat limit. All you do is run
# This in a script call command.
# $scene = EnemyStatBreak.new
#
# There is a little editing involved. If you want to add an enemy add this under
# the line # Edit Enemies Here
# then add this
# $data_enemies[x].y = z
# X = the id of the enemies
# Y = the stat. Choices for this are str, int, agi, dex, maxhp, maxsp, atk, mdef, pdef, and eva
# Z = the number
#
# Example. You want enemy 25 HP to be 12043 and stregnth to be 1220
# You would enter this below the line
# $data_enemies[25].str = 1220
# $data_enemies[25].maxhp = 12043
#
# You have to enter each monster down more than once if you plan on bypassing more than one stat
#
# I used Blizz's Enemy Stats to show Enemy HP
# I used Blizz's Bestiary to show Enemy Strength to prove I can bypass the editor
class EnemyStatBreaker
def main
# Edit Enemies Here
$data_enemies[1].maxhp = 100000
$data_enemies[1].str = 1000
# End Editing Enemies
@map = Spriteset_Map.new
loop do
Graphics.update
Input.update
close
if $scene != self
break
end
end
Graphics.freeze
@map.dispose
end
def close
$scene = Scene_Map.new
end
end
InstructionsGo to line # Edit Enemies Here and add a new line below it. Put this in the line
X = Enemy ID
Y = Stat Choices are str, dex, agi, int, mdef, pdef, atk
Z = Number
CompatibilityNot compatible with anything else that alters the enemy's stats.
Credits and Thanks
- game_guy for making it easier and forming it into a script
- Enterbrain for making the default scripts
Author's NotesPost any bugs you find here please.