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[RESOLVED]Idle Animation...
[RESOLVED]Idle Animation...
Started by Calintz, January 31, 2009, 10:36:09 pm
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winkio
Administrator
Epiq
Guardian of Chaos
Posts: 4,516
I am lying.
Logged
Re: Idle Animation...
February 01, 2009, 10:00:47 pm
#40
yes, just so that people don't have to download the demo if they don't want to.
Calintz
Guardian of Chaos
Posts: 3,699
A Pixel's Worst Nightmare
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Re: Idle Animation...
February 01, 2009, 10:01:29 pm
#41
Good choice, and you will be added to my projects special thanks and script credits in 2.5secs...
Thank you Winkio...
Starrodkirby86
Kirby de Varita Estelar
Guardian of Chaos
Posts: 3,256
~!
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Re: Idle Animation...
February 01, 2009, 11:12:51 pm
#42
So does that mean this topic is finally resolved? If so, Calintz you should add a [Resolved] Tag.
Why am I not doing it? Because I know you're a big boy Derek.
This script is extremely useful to have, I know that for a fact. Though I also know someone evented something like this...but hey, scripts are cool. :x
What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still
Aqua
's biggest fan (Or am I?).
Calintz
Guardian of Chaos
Posts: 3,699
A Pixel's Worst Nightmare
Logged
Re: Idle Animation...
February 02, 2009, 12:13:50 am
#43
Haha, I forgot to add the resolved...I'm sorry StarrodKirby!! Right now =)
Fantasist
Lexima Warrior
Posts: 2,213
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Re: [RESOLVED]Idle Animation...
February 02, 2009, 09:18:27 am
#44
I for some reason never touched this feature. *powers up winkio*
@winkio: You should post this in the scripts section or request Bliz to add it to Tons. Good job
Do you like ambient/electronic music? Then you should promote a talented artist!
Help out here
. (I'm serious. Just listen to his work at least!)
The best of freeware reviews:
Gizmo's Freeware Reviews
Calintz
Guardian of Chaos
Posts: 3,699
A Pixel's Worst Nightmare
Logged
Re: [RESOLVED]Idle Animation...
February 02, 2009, 04:25:38 pm
#45
Ton, tons, tons!!
That would be great, because then maybe Blizzard would make it 100%compatible with the caterpillar script!! =)
winkio
Administrator
Epiq
Guardian of Chaos
Posts: 4,516
I am lying.
Logged
Re: [RESOLVED]Idle Animation...
February 02, 2009, 05:45:44 pm
#46
Ugh, I don't want to go through all that trouble for 48 lines right now. Especially when I'm desperately trying to finish the intro of my game, since I got behind schedule over the weekend
. I will sometime soon, though.
Calintz
Guardian of Chaos
Posts: 3,699
A Pixel's Worst Nightmare
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Re: [RESOLVED]Idle Animation...
February 02, 2009, 07:08:43 pm
#47
Haha, okay
winkio
Administrator
Epiq
Guardian of Chaos
Posts: 4,516
I am lying.
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Re: [RESOLVED]Idle Animation...
June 26, 2021, 11:59:50 am
#48
This is a massive gravedig, but someone messaged me on discord about fixing this script to be compatible with caterpillar ghosts. I updated the script and put it in it's own thread here:
https://forum.chaos-project.com/index.php/topic,16211.0.html
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