THERE IS A DEMO for CAVE and DOORS and RANDOM CHAT HERE >
http://www.filedropper.com/realdemo <
This will be updated sooner or later
Realism in Stairs And now ladders
Okay one stairs noone wants to just fly up the stair and down the stairs
so I came up with this theory and code to help with this
#1) Make a common event
#2) Make a conditional branch checking if the character is facing up or down left or right(whichever direction the stairs are going.
#3) in the first slot (your direction) put set move route change speed 3
#4) second slot set move route change speed 4
#4) At the end of the stairs make sure to make an event that changes the speed to 4 again always!
Making locked Doors
Well games are no fun without this!
Having a house thats all closed and what not...Soo....It'll make a SE effect to show that the door's locked!
Need a script Pshaw....Well anyone knows you dont need a script...... well either way
#1) First make a common event called Locked door
#2) [completely optional] Make a key for the door using a switch
#3) So this would be as the action button setting
#4) When the person actually pushes the button (or tries to open the door) they fail
#5) Show text "The door is locked" or "The lock is broken" or "The door won't open"
#6) Play SE Door 001
Simple as that =D
More to come soon
EDIT: Soon is now
Update V1.01
V V V V
Cave making
Okay so everyone loves to make cave now don't we??
Well I decided to make the process a bit more simple in other words easier.
Heres what you do
Cave Tut. 1 Maze cave
To make a maze cave (Every gamer loves these!)
#1) First do not use any auto tiles on the first layer just put down the Floor tile
#2) On the
3rd layer put up the walls but be creative caves aren't Square
#3) On the second layer put down auto tiles
#4) Finish up with some event scenery (Make it appropiate to the area surrounding) for max effectiveness.
#5) Put some hidden Walls and treasure chest for fun...Optional =D
Thats the 5 step cave tut. All i ask for any of these is credit or at least partial.
Quote from: Irockman1 on January 11, 2008, 05:13:00 pm
Maze-LikeCave Tutorial
This tutorial will teach you how to make a maze-like cave.
I made this a long time ago, so it isn't very good.
Required
- Rpg Maker XP
- Semi-skilled knowledge in mapping
Cave Floor
[spoiler]
First, put down the cave floor tile using the flood fill tool. Make sure this is on the 1st layer.
EntranceMake an entrance to the cave. This will be using the cave wall tiles. Make sure this is on the 3rd layer.
Cave WallsPut down the cave walls. Make it look nice and random. It's helpful to plan this out on a sheet of paper or in paint. Caves consist of random pathways leading to different places. Make sure this is on the 3rd layer.
Fill in the blanksFill in the areas that you shouldn't be able to walk on outside of the cave wall. Use the flood fill tool and make sure it's on the 3rd layer.
Auto TilesNext, put down cave auto tiles where they seem right. These make your cave look more realistic. Make sure they are on the first layer.
ObjectsNow, lets place down objects around the cave. Make sure that they fit in.
If you're trying to make a taller object overlap a wall tile you'll end up with this..
It got rid of part of the wall! Don't worry, just go onto the second layer and replace the wall tile.
LightFinally, place down any light tiles next to holes that lead into the day.
GameplayOther example of this style
Random Chatting
#1) Make a common event and simply Make 1 different sentence or dialogue for the max variable number.
#2) For every extra value possibility you need the same amount of sentenes or dialogue options.
Class quiz
Summary: A quiz that will decide your class like in Kingdom heart
Quote from: NAMKCOR on February 17, 2009, 11:55:58 am
ask questions with show choice
use a variable and add to or subtract from it when they give certain answers
i.e.
What do you value more?
Strength (+1)
Magic (+0)
Stealth (-1)
at the end, check for a certain range of that variable
if it's say...
5-6 = fighter
3-4 = mage
1-2 = thief
it's your job to figure out the formula. this is just a simple procedure
A more efficient way to this so it does not glitch...(Not give you a class at all) let's try this
What do you value more?
Strength (+1)
Wisdom (-1)
Stealth (+0)
5+ is Warrior
2-4 Mage
1=> - Thief
Credits
- Meta Knight
- Irockman1
- NAMKCOR
Final Notes--
This is a guide on how to make your game more realistic, It not meant or given that these systems will work.
N-joy!