Blizz ABS Switch

Started by yuyu, February 13, 2009, 02:52:10 pm

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yuyu

Hi, i wanna as how do make this:
I kill the monster and active a switch when he die, how do i make this?

Blizzard

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nathmatt

just put action key & it will activate when u kill it
Quote from: Blizzard on February 13, 2009, 02:55:45 pm
RTFM.

Read The Freakin Manual
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Sorry, I will no longer be scripting for RMXP. I may or may not give support for my scripts. I don't have the will to script in RGSS anymore.
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yuyu

I read, but i haven't found anything, i am portuguese, so its more tough for me to find

Landith

I'll show you then...
First Page: ShowHide



Second Page: ShowHide




Now do you understand?

yuyu

When i kill him, he don't active the switch, he dies :O.o:

Landith


yuyu


Calintz

Your code can't be the same, or it would have worked...
Does the script require a new switch for every enemy?? Or can it handle them all at once?

winkio

It is important to note that the event executes upon the enemy's death, that is, the enemy has to die before it can execute its code

legacyblade

it erases the event once the event dies, so you'll have to have another event that'll say something, if I'm correct.

Blizzard

Quote from: Straight from the manual, chapter 3.2.3.
To start the event code of an battler, you only have to kill him. If the battler is an enemy and respawns, the code will be simply executed again if you kill the enemy again. If you want to prevent this, you can simply use a switch. Preconditions work the same way like in normal events.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Karltheking4

Perhaps he isn't using the latest version?

Blizzard

Quote from: Blizzard on January 07, 2008, 06:01:58 pm
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.