Started by Blizzard, March 07, 2009, 09:54:55 am
QuoteCopyright (c) Boris "Blizzard" MikićAll rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ANDANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIEDWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUTNOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, ORPROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THEPOSSIBILITY OF SUCH DAMAGE.
QuoteEasy Overdrive System licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikić
QuoteEasy Overdrive System licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikic
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Quote from: Blizzard on March 07, 2009, 09:54:55 amFeatures...compatible with Blizz-ABS...
# If you want to change the value of the OD % ingame use the "Call script"# event command and use this syntax:# # $game_actors[X].overdrive = Y# # X - ID of the hero in the database# Y - new value of the OD# # You can also use another syntax:# # $game_party.actors[X].overdrive = Y# # X - position of the hero in the party# Y - new value of the OD# # Note that X starts from 0 and NOT 1. The ammount is shown as 100,0%, this# is 1000 OD. i.e. 59,1% would be 591 OD.