CAIIES(Calintz's Advanced Inn/Infirmary Event System)
Version: 1.2.4
Type: Restorative Establishment/Aesthetics Enhancements
IntroductionWell...as you may or may not know, my game is to be as realistic as possible, and so I decided to create not only an advanced Inn System, but to add some ddvanced Infirmaries into the mix as well...XD!!
Features
- Separate Facilities
- Inn will heal all characters with >= 1HP. (Uses the knockout state)
- Infirmary will revive all fallen allies. (HP = 0[Uses the knockout state])
- Both transport your main character to the resting scene for enhancing aesthetics.
- Each character has his own place on the resting scene.
- The resting scene has a sleeping animation.
- Uses variables for creating unique scenes for each Inn or Infirmary if desired.
What's new in version 1.2.4!?
- Improved Code - Merged Inn's and Infirmary's CEs (Common Events).
- Improved Code - Optimized the CAIIES Inn/Infirmary CE.
- Improved Code - Optimized the CAIIES Critical Check CE.
- Improved Code - Optimized the CAIIES Resting CE.
- Additional Feature - Added all characters to the resting scene.
- Additional Feature - Added a sleeping animation to the characters while they rest.
ScreenshotsInteractive Characters in CAIIES DEMO:Resting Scene
DemoVersion 1.0.0Megaupload:
Mirror - Sendspace:
Version 1.2.4Megaupoad:
Mirror - Sendspace:
LegacyBlades's Optimized Version: - version 1.0.0
Sendspace:
InstructionsINSTALLATION:
Download the DEMO. Copy all of the common events and paste them into your main project. You will need to set up the variable yourself. Customization of the variable and what not is solely up to you, and if you simply look at the code, you will understand what direction to head in.
DEMO:
Talk to one of the three interactive NPCs for your options. Talk to the NPCs behind the counter for the system's actions. You are given all you need in the DEMO. The party is ordered as such: Aluxes, Basil, Cyrus, and Dorothy.
**When adding or removing party members, please follow this order, or the event's scene will glitch. Not
game stopping glitch, but an aesthetics glitch.
**This system is designed to add an extra party member to the resting scene as they are added to your
party DURING THE ACTUAL game. Try to simulate this order during the DEMO.
Credits and Thanks
Author's NotesEnjoy...XD