def create_viewport
s1 = $data_system.words.attack
s2 = $data_system.words.skill
s3 = $data_system.words.guard
s4 = $data_system.words.item
@actor_command_window = Window_
Command.new(160, [s1, s2, s3, s4])
@actor_command_window.x= (X COORDINATES) <<<<< EDITED HERE, ADDED NEW LINE
@actor_command_window.y = 160
@actor_command_window.back_opacity = 160
@actor_command_window.active = false
@actor_command_window.visible = false
@party_command_window = Window_
PartyCommand.new @help_window = Window_
Help.new @help_window.back_opacity = 160
@help_window.visible = false
@active_battler_window = Window_
NameCommand.new(@active_battler, 240, 64)
@active_battler_window.visible = false
@status_window = Window_
BattleStatus.new @message_window = Window_
Message.new @spriteset = Spriteset_
Battle.new @wait_count, @escape_ratio = 0, 50
end