Started by nathmatt, March 29, 2009, 06:28:22 pm
Quote昨日の自分に「さようなら」Say "Goodbye" to who you were yesterday.
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
Quote from: Blizzard on May 19, 2010, 05:03:42 pmO_o Tons has no escape bar.
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:= # Battle_Dome::Terrains #---------------------------------------------------------------------------- # This module provides Battle_Dome terrain information. # Add You'r Terrains here to change your terrain call #:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:= module Terrains Terrain = [] #:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:= # # Terrain[1] = [M,X,Y,D] Terrain[2] = [M,X,Y,D] ect... # # M, # Replace the (M) with the map id you want to go to. # # X, # Replace the (X) with the X concordances you want go to. # # Y, # Replace the (Y) with the Y concordances you go to. # # D, # Replace the (D) with the direction you want to face # # (8) IS UP (6) IS RIGHT (2) IS DOWN (4) IS LEFT # #:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:= Terrain[1] = [12,8,5,2] Terrain[2] = [13,8,5,2] Terrain[3] = [14,8,5,2] end #:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:= # Battle_Dome::Terrain_Maps #---------------------------------------------------------------------------- # This module changes the terrain automaticly depending on the map # you are on. #:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:= module Terrain_Maps #-------------------------------------------------------------------------- # Terrains # (id) - is the terrain id # (return [the map ids]) - is the array of map ids for that terrain # This is where you set up what maps equal what terrains. #-------------------------------------------------------------------------- def self.Terrains(id) case id when 1 then return [3,4] when 2 then return [6,7] when 3 then return [9,10] end end end