Map as title screen[resolved]

Started by legacyblade, March 26, 2009, 06:09:48 pm

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legacyblade

March 26, 2009, 06:09:48 pm Last Edit: March 27, 2009, 01:46:39 pm by legacyblade
Hello. I know there are a few ways to make a map as a titlescreen, but none that I have found are compatible with ton's of addons "fullscreen?" addon. Anyone know where I could find one, or how I could mod them to display "switch to fullscreen?" at the beginning?

Landith

March 26, 2009, 06:49:11 pm #1 Last Edit: March 26, 2009, 06:54:52 pm by Landith
Hmm...

In main find the $scene = Scene_Title.new and change the Scene_Title to Scene_Fullscreen

then go into Tons(Part 2 I think) Find(crtl+F) and search for fullscreen then find the part about class Scene_Title and change the Scene_Title part to Scene_Fullscreen

I think that will fix that part. I'm not sure though...

Then you need a skip title screen skip, then place the events on the map and stuff like that.

Also for the Load game feature to work, you may want to make a new script above main and type this in

class Scene_Load2 < Scene_Load
def on_cancel
    $game_system.se_play($data_system.cancel_se)
    $scene = Scene_Menu.new(7)
end
end


and change the Scene_Load.new in the script Aqua posted below me too Scene_load2[/s]

Nevermind lol

Aqua

I used this by Murasame Assassin.


begin
$data_actors        = load_data("Data/Actors.rxdata")
    $data_classes       = load_data("Data/Classes.rxdata")
    $data_skills        = load_data("Data/Skills.rxdata")
    $data_items         = load_data("Data/Items.rxdata")
    $data_weapons       = load_data("Data/Weapons.rxdata")
    $data_armors        = load_data("Data/Armors.rxdata")
    $data_enemies       = load_data("Data/Enemies.rxdata")
    $data_troops        = load_data("Data/Troops.rxdata")
    $data_states        = load_data("Data/States.rxdata")
    $data_animations    = load_data("Data/Animations.rxdata")
    $data_tilesets      = load_data("Data/Tilesets.rxdata")
    $data_common_events = load_data("Data/CommonEvents.rxdata")
    $data_system        = load_data("Data/System.rxdata")
  $defaultfonttype = "Tahoma"
  $defaultfontsize = 22
  $game_temp          = Game_Temp.new
    $game_system        = Game_System.new
    $game_switches      = Game_Switches.new
    $game_variables     = Game_Variables.new
    $game_self_switches = Game_SelfSwitches.new
    $game_screen        = Game_Screen.new
    $game_actors        = Game_Actors.new
    $game_party         = Game_Party.new
    $game_troop         = Game_Troop.new
    $game_map           = Game_Map.new
    $game_player        = Game_Player.new
    $game_party.setup_starting_members
    $game_map.setup($data_system.start_map_id)
    $game_player.moveto($data_system.start_x, $data_system.start_y)
    $game_player.refresh
    $game_map.autoplay
    $game_map.update
    $scene = Scene_Map.new
  Graphics.freeze
  while $scene != nil
    $scene.main
  end
  Graphics.transition(20)
rescue Errno::ENOENT
  filename = $!.message.sub("No such file or directory - ", "")
  print("File #{filename} not found.")
end


You have to change all the $scene = Scene_Title.new into $scene = Scene_Map.new (in like... Scene_Load and etc.)

legacyblade

March 26, 2009, 08:49:09 pm #3 Last Edit: March 27, 2009, 01:47:02 pm by legacyblade
Alright, thanks guys! I'll see if I can get it to work, with your code snippets.

Thanks for the help, peoples, I got it workin!