[REQUEST]Development System for weapons/armors

Started by X-Law, May 23, 2009, 07:40:02 pm

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X-Law

May 23, 2009, 07:40:02 pm Last Edit: May 25, 2009, 06:47:38 pm by X-Law
Hi, i have a little (or not xD) request
Program: RPG Maker XP
Explanation: Well i was thinking in it as a development system like the one in RE5 for weapons and armors (for those of you who haven't played this game, look at this http://www.youtube.com/watch?v=-t-A9DVs0EM&feature=related). I mean is something like a shop, where you use your money to upgrade your parameters to fixed values for every weapon. Thing that it should have mmm, a configuration part (in the script i mean, so just for the config of the system not for the player) where you set the maximum values you can reach for every parameter (so then i can have the 999 limit break), and then (maybe an array) a constant or variable where you set, the ID for every weapon/armor you wanna have available to upgrade and the values you have in every parameter (as example, in the materia system script is there a part of the config where you set the AP needed in this form [1000, 2500, 8400, 9999] this way it determines the number of times you can upgrade that parameter and the value added for the parameter in every 'level'. I want that the neccesary money got increased for every level, and be different for every weapon/armor. And one more thing, as i said it must be a shop like, so then you can only upgrade the weapons/armors you have, not all of the database (until you have all of it xD).
I think it's all explained. I hope that this not too hard :S. If i just could understand how to use arrays completly xD.
Other scripts in use: CRLS, Tons of Add-ons, Bestiary, SO3 Shop system, and others more, but just linked to the battle specifically (like Minkoff's anim battlers, etc)
Thanks in advance ^^
If you've any doubt about it just ask.

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X-Law


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