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[XP][VX] Key Simulator
[XP][VX] Key Simulator
Started by Fantasist, December 11, 2008, 01:55:28 pm
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Fantasist
Lexima Warrior
Posts: 2,213
Logged
Re: [XP][VX] Key Simulator
January 21, 2009, 10:11:55 am
#20
This script is not a keyboard or input module, this
simulates
key strokes. You can fake a couple of key presses, that's it.
Do you like ambient/electronic music? Then you should promote a talented artist!
Help out here
. (I'm serious. Just listen to his work at least!)
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G_G
Global Moderator
Green Gmod Game_Guy AKA G4 AKA hyper-G AKA G-force
Chaos Ultimate
Posts: 6,518
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Re: [XP][VX] Key Simulator
May 22, 2009, 10:39:43 pm
#21
Is someone willing to make this Babs compatible?
Aqua
Lexima Warrior
Posts: 2,293
Quack!
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Re: [XP][VX] Key Simulator
May 22, 2009, 10:53:19 pm
#22
It is...
G_G
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Green Gmod Game_Guy AKA G4 AKA hyper-G AKA G-force
Chaos Ultimate
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Re: [XP][VX] Key Simulator
May 22, 2009, 11:03:00 pm
#23
I tried it and none of it works. Then I tried it in a brand new project and it works.
Aqua
Lexima Warrior
Posts: 2,293
Quack!
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Re: [XP][VX] Key Simulator
May 22, 2009, 11:11:43 pm
#24
It worked perfectly for me.
I put it in the 1st slot and am using newest version of Blizz-ABS.
G_G
Global Moderator
Green Gmod Game_Guy AKA G4 AKA hyper-G AKA G-force
Chaos Ultimate
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Re: [XP][VX] Key Simulator
May 22, 2009, 11:12:58 pm
#25
at the very top of the scripts? Maybe thats why its not working.
Fantasist
Lexima Warrior
Posts: 2,213
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Re: [XP][VX] Key Simulator
May 28, 2009, 11:47:24 am
#26
Glad to know this is being used, thanks for everyone using it
I'm sorry though, I'll most likely NOT improve this anymore and I'd be glad if someone improves this and puts it to good use.
Do you like ambient/electronic music? Then you should promote a talented artist!
Help out here
. (I'm serious. Just listen to his work at least!)
The best of freeware reviews:
Gizmo's Freeware Reviews
Megamanx4884
Trained Member
Posts: 22
I'd Hit That!
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Re: [XP][VX] Key Simulator
July 31, 2009, 02:39:56 am
#27
I really don't understand this. I've tried quite hard to figure it out. Could someone give a small step by step in exactly what to put in the "Call Script" and how to use it for a tutorial in RPG XP?
I want to use it in battle and menu but when I call the script, it doesn't work. >_> Please help.
DO NOT CLICK!
Why don't you people listen? D:
Fantasist
Lexima Warrior
Posts: 2,213
Logged
Re: [XP][VX] Key Simulator
July 31, 2009, 07:18:38 am
#28
Well, yeah, I realized the other day that you can't make battle tutorials with this, I'm really sorry. But you can do it for Blizz-ABS.
Do you like ambient/electronic music? Then you should promote a talented artist!
Help out here
. (I'm serious. Just listen to his work at least!)
The best of freeware reviews:
Gizmo's Freeware Reviews
G_G
Global Moderator
Green Gmod Game_Guy AKA G4 AKA hyper-G AKA G-force
Chaos Ultimate
Posts: 6,518
Logged
Re: [XP][VX] Key Simulator
July 31, 2009, 09:29:33 am
#29
@Megaman: do you use a custom menu system? If so send it to me, I had to make my custom menu twice, one for the actual game, and one for the menu tutorial, its gone now but if you want I can help you.
Megamanx4884
Trained Member
Posts: 22
I'd Hit That!
Logged
Re: [XP][VX] Key Simulator
July 31, 2009, 11:47:32 am
#30
@Fantasist: No battle tutorial? D: Oh noes. I needed one quite bad.
@Game_guy: You're right on the mark. I'm using a ring menu, and I already sent it to you. Thanks a bunch
Does anyone know another script that can help create a battle tutorial or how to do it with events? I'm using CRLS, so I'm sure the players will need help of some sort. Maybe when I finish, I'll post it up in the events system so others can use it.
DO NOT CLICK!
Why don't you people listen? D:
G_G
Global Moderator
Green Gmod Game_Guy AKA G4 AKA hyper-G AKA G-force
Chaos Ultimate
Posts: 6,518
Logged
Re: [XP][VX] Key Simulator
July 31, 2009, 01:29:51 pm
#31
well this can also be used to make a battle tutorial, just gotta duplicate the battle system its complicated in a way oh and the ring menu I'll see what I can do
Fantasist
Lexima Warrior
Posts: 2,213
Logged
Re: [XP][VX] Key Simulator
July 31, 2009, 03:33:11 pm
#32
I'm sad I didn't realize it earlier.
You MUST edit the code to automate user actions and anyone who can do that wouldn't really have to use this... I feel stupid ._.
PS: btw, you HAVE to edit the code because the common events don't give you enough control over WHEN you execute script calls in the program flow. Now that I think of it, I could use a separate... "interpreter" (for the lack of a better word) which can generate the presses after a certain time and runs along RMXP's default interpreter class. But it still requires the user to mod some part of the scene they are trying to automate. Hm....
Do you like ambient/electronic music? Then you should promote a talented artist!
Help out here
. (I'm serious. Just listen to his work at least!)
The best of freeware reviews:
Gizmo's Freeware Reviews
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[XP][VX] Key Simulator
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