[RESOLVED] <request> for alcohol

Started by reddevil, January 31, 2008, 05:29:20 pm

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reddevil

I'd like to have alcohol bevrages in my game any one good any cool scripts already made for them to give them a neat effect?

Calintz

January 31, 2008, 06:11:56 pm #1 Last Edit: January 31, 2008, 06:15:54 pm by Calintz16438
You don't need scripts for these...

>> Make a new Status Effect AND variable, and call them Drunk.
>> Make an item and call it Budweiser, or whatever Lol...
>> In the iem's usage, call script >> $game_variabales[ID] += 1 to the variable that you specified...
>> Then have a Common Event with a conditional branch stating that if the variable is 3 or more, then the status effect "Drunk" is afflicted...
>> Then make sure to set the variable back to zero...

>> Then you could always have another item called >> Advil or something which removes the status effect, Lol....

reddevil

more what i was looking for is what kind of effect would be good for it.  like maybe making the screen a little blurry or something and how i would pull that off

Calintz

January 31, 2008, 06:21:11 pm #3 Last Edit: January 31, 2008, 06:21:49 pm by Calintz16438
Well thats even easier!!
There's event commands to handle that >> "Change Screen Color Tone"
Just kinda dick around with the color t'il you find what you like...

2nd page, 3 up from the bottom left side...

reddevil

cool don't know how i missed it thanks

Calintz

No problem buddy :)

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