[XP] Z-HUD for Blizz-ABS

Started by Blizzard, July 29, 2009, 04:34:54 pm

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Blizzard

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Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

legacyblade

@Lethal-Yarn, I know how you feel. Trying to come up with skill/item graphics was a pain. But remember,

Quote from: game_guy on October 08, 2009, 12:40:51 pm
Can we use them anyways blizzy? :3


Quote from: Blizzard on October 08, 2009, 01:12:40 pm
No.


You've gotta use your own images before you can release the game.

@Blizz, sweet :D Glad it was good enough to be an example. Just out of curiosity, why don't you want anyone using those images?

Blizzard

October 08, 2009, 06:56:51 pm #22 Last Edit: October 08, 2009, 06:58:42 pm by Blizzard
I don't want to see half a million games with exactly the same HUD as I used for an example.

Blizz-ABS Z-HUD > Mog's XAS HUD and I'm not going to let the same happen what happened to Mog's HUD. I've seen so many games with the default HUD that I lost count.
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King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

legacyblade

Good thinking. It does sorta make a script look overused when EVERYONE has the default graphics in their game (Minkoff's side view, anyone?)

Aqua

Well, if they still have the same basic layout, it'll still look boring.

(I'm already bored of seeing the hotkeys being on the left with the selected keys on the top right... -___-)

Blizzard

Then change it. It's not like it's hard or anything. :P
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Aqua


Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Aqua

I wasn't complain.
I was just stating my opinion...
D:

Blizzard

Lol, I know. I'm just messing with you. Switching the minimap and the hotkeys positions is editing 2 lines of code after all.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Holyrapid

Umm... This may seem like a dumb thing to ask to you scripting gods, but how can i make it so that instead of having multiple health things, i´d have just one, since i changed it from a ball to a cauge...

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Spaceman McConaughey

November 09, 2009, 05:24:58 pm #32 Last Edit: November 09, 2009, 06:58:59 pm by Branden
Here is how it looks in my game:

Spoiler: ShowHide


Spoiler: ShowHide


Spoiler: ShowHide

legacyblade

Good work. I love your mana bar.

Spaceman McConaughey


legacyblade

I've run into a problem. In my CMS, I call the hotkeys window in the following manner,

$scene = Scene_Hotkeys.new(actor)


I get the following error.


Script 'Blizz-ABS Z-Hud' line 540: TypeError occured.

can't clone Fixnum


What am I doing wrong when calling the scene?

Blizzard

class Scene_Hotkeys
 
  #----------------------------------------------------------------------------
  # Initialization
  #  tone - screen background tone
  #----------------------------------------------------------------------------
  def initialize(tone = Tone.new(0, 0, 0, 0))


Scene_Hotkeys is called with a tone, not with an actor. The actor is automatically the player's actor.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

element

how can i add a xp bar ?
do i need to script ? :p (i fail at scripting)

G_G

I'm making a plugin for it, it'll be released in about a week or two.

legacyblade

@blizz, I call the hotkeys from the main menu and you're allowed to select which actor you want. How would I modify the hotkeys scene to accept an actor as an argument?